public async Task <IActionResult> PutAcc([FromRoute] int id, [FromBody] Acc acc) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != acc.AccId) { return(BadRequest()); } _context.Entry(acc).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!AccExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public FireParticle() { Color(0xEE7722); Lifespan = 1f; Acc.Set(0, +80); }
protected override void BeforeRun() { Encoding.RegisterProvider(CosmosEncodingProvider.Instance); Console.InputEncoding = Encoding.GetEncoding(437); Console.OutputEncoding = Encoding.GetEncoding(437); ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Loading virtual FS..."); VFSManager.RegisterVFS(Reference.FAT); if (Reference.FAT.GetVolumes().Count != 0) { ColorConsole.WriteLine(ConsoleColor.Green, "Sucessfully loaded the virtual FS!"); } else { ColorConsole.WriteLine(ConsoleColor.Red, "Uh-oh, couldn't load the virtual FS..."); } ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Initializing SSE..."); Global.CPU.InitSSE(); ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Initializing Float..."); Global.CPU.InitFloat(); ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Initializing settings..."); if (!File.Exists(Reference.Settings)) { File.Create(Reference.Settings); } ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Loading settings..."); string layout = SettingsMan.Get("keyboard_layout"); if (layout == "fr") { Sys.KeyboardManager.SetKeyLayout(new Sys.ScanMaps.FR_Standard()); } else if (layout == "en") { Sys.KeyboardManager.SetKeyLayout(new Sys.ScanMaps.US_Standard()); } else if (layout == "de") { Sys.KeyboardManager.SetKeyLayout(new Sys.ScanMaps.DE_Standard()); } ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Creating live account..."); Acc acc = new Acc("Sartox", "123"); acc.Create(); Reference.Installed = File.Exists(Reference.RootPath + "Installed.txt"); if (!Reference.Installed) { ColorConsole.WriteLine(ConsoleColor.Yellow, "=> Loading setup..."); Setup.Init(); } Console.Clear(); ColorConsole.WriteLine(ConsoleColor.Green, $"Welcome to Sartox OS v{Reference.Version}!"); }
public override void Attack(int cell) { base.Attack(cell); Speed.Set(0, -FallSpeed); Acc.Set(0, FallSpeed * 4); }
public static Instruction CreateInstance(string instruction) { Instruction instance; var parts = instruction.Split(' '); var op = parts[0]; var val = int.Parse(parts[1]); switch (op) { case "nop": instance = new Nop(); break; case "acc": instance = new Acc(val); break; case "jmp": instance = new Jmp(val); break; default: throw new ArgumentException($"Unknown operation {op}"); } return(instance); }
public async Task <ActionResult <Acc> > PostAcc(Acc acc) { _context.Acc.Add(acc); await _context.SaveChangesAsync(); return(CreatedAtAction("GetAcc", new { id = acc.id_acc }, acc)); }
public override void Update() { base.Update(); Am = Left / Lifespan; Acc.Set((_emitter.x - X) * 10, (_emitter.y - Y) * 10); }
public void SendMessage(String callee, String message) { ZDK_NET.Message msg = Acc.CreateMessage(MessageType.Simple); msg.Peer = callee; msg.Content = message; msg.SendMessage(); }
public override void Update() { base.Update(); Am = (Left / Lifespan) / 2; Acc.Set(-Speed.X * 10, -Speed.Y * 10); }
public Flame() : base(Assets.FIREBALL) { Frame(pdsharp.utils.Random.Int(2) == 0 ? Flame1 : Flame2); Origin.Set(Width / 2, Height / 2); Acc.Set(0, ACC); }
public Owner() { //Перебераем все записи в таблице Acc, если нет ниодной записи с полными правами, то создаем ее //С указанными выше логином и паролем using (LenternContext db = new LenternContext()) { var selectOwner = from acc in db.Accs where acc.Owner == true select acc; int i = 0; foreach (Acc a in selectOwner) { if (a.Owner == true) { i++; } } if (i == 0) { Acc own = new Acc { Login = OwnerLogin, Password = OwnerPassword, Admin = true, Owner = true }; db.Accs.Add(own); db.SaveChanges(); } } }
public async Task <IActionResult> PutAcc(int id, Acc acc) { if (id != acc.id_acc) { return(BadRequest()); } _context.Entry(acc).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!AccExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public ElmoParticle() { Color(0x22EE66); Lifespan = 0.6f; Acc.Set(0, -80); }
public BloodParticle() { Color(0xCC0000); Lifespan = 0.8f; Acc.Set(0, +40); }
public void Solve() { int H = 2 * K; int W = 2 * K; int[][][] M = new int[2][][]; for (int i = 0; i < 2; i++) { M[i] = new int[H][]; for (int j = 0; j < H; j++) { M[i][j] = new int[W]; } } for (int i = 0; i < N; i++) { M[C[i]][Y[i] % H][X[i] % W]++; } var asum = new Acc[2]; for (int i = 0; i < 2; i++) { asum[i] = new Acc(H, W); asum[i].Init(M[i]); } int max = 0; for (int t = 0; t < 2; t++) { for (int i = 0; i < K; i++) { for (int j = 0; j < K; j++) { int cnt0 = 0; cnt0 += asum[t].cal(j, i, j + K, i + K); cnt0 += asum[t].cal(j + K, i + K, W, H); cnt0 += asum[t].cal(0, 0, j, i); cnt0 += asum[t].cal(j + K, 0, W, i); cnt0 += asum[t].cal(0, i + K, j, H); int cnt1 = 0; cnt1 += asum[t ^ 1].cal(j, i, j + K, i + K); cnt1 += asum[t ^ 1].cal(j + K, i + K, W, H); cnt1 += asum[t ^ 1].cal(0, 0, j, i); cnt1 += asum[t ^ 1].cal(j + K, 0, W, i); cnt1 += asum[t ^ 1].cal(0, i + K, j, H); int tt = asum[t ^ 1].cal(0, 0, W, H); cnt1 = tt - cnt1; max = Math.Max(max, cnt1 + cnt0); } } } Console.WriteLine(max); }
static void Main() { IAccount vGoldAccount = new GoldAccount(); IAccount vSaverAccount = new SaverAccount(); ITransferAccount vCurAccount = new CurrentAccount(); vGoldAccount.Credit(10000); vSaverAccount.Credit(100); Console.WriteLine($"Gold Account Balance {vGoldAccount.Balance,6:C}"); Console.WriteLine(vSaverAccount.ToString()); vSaverAccount.Debit(1000); IAccount[] allAccounts = new IAccount[2]; allAccounts[0] = vGoldAccount; allAccounts[1] = vSaverAccount; //Dividend... foreach (IAccount Acc in allAccounts) { Acc.Credit(10); } vCurAccount.Transfer(vSaverAccount, vCurAccount); }
public FlameParticle() { Color(0xEE7722); Lifespan = 0.6f; Acc.Set(0, -80); }
private static void UpdateAll(IEnumerable <Node> entities, long cnt) { Acc.Update(cnt); foreach (Node entity in entities) { entity.Frequency = cnt; } }
public EarthParticle() { Lifespan = 0.5f; Color(ColorMath.Random(0x555555, 0x777766)); Acc.Set(0, +40); }
public void SetAccounts(params string[] Acc) { List <string> result = Acc.Concat(Accounts).ToList(); result.Remove(""); result = result.Distinct().ToList(); SetOneValue(C.Objecte.Account1C, result.Aggregate((a, b) => $"{a},{b}")); }
public void Step() { run(idx, buffer1, buffer2); Acc.Synchronize(); if (CopyBack) { var r = buffer1.GetAsArray(); } }
public frmMain(Acc acc) { InitializeComponent(); this.LoginAccount = acc; panel1.Controls.Clear(); ucMain UCSV = new ucMain(); panel1.Controls.Add(UCSV); UCSV.Dock = DockStyle.Fill; }
public override int GetHashCode() { unchecked { int result = (SourceItem != null ? SourceItem.GetHashCode() : 0); result = (result * 397) ^ (Ascc != null ? Ascc.GetHashCode() : 0); result = (result * 397) ^ (Acc != null ? Acc.GetHashCode() : 0); return(result); } }
public override void Revive() { base.Revive(); Speed.Set(0); Acc.Set(0); dropInterval = 0; heap = null; }
//状态转换 public override void StateCheck() { if (Acc.Balance > 0) { Acc.SetState(new NormalState(this)); } else if (Acc.Balance > -2000) { Acc.SetState(new OverdraftState(this)); } }
public async Task <IActionResult> PostAcc([FromBody] Acc acc) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } _context.Acc.Add(acc); await _context.SaveChangesAsync(); return(CreatedAtAction("GetAcc", new { id = acc.AccId }, acc)); }
public int GetHashCode(Acc obj) { if (obj == null) { return(0); } if (obj == "") { return(0); } return(obj.result.GetHashCode()); }
public virtual void Reset(float x, float y) { Revive(); X = x; Y = y; Left = Lifespan; Acc.Set(0); Speed.Set(Random.Float(-40, +40), Random.Float(-40, +40)); }
public async Task <ActionResult <request> > PostrequestApproval([FromBody] RequestApproval ra, [FromHeader] string api_token) { AuthController newAuth = new AuthController(_context); var ActionResult = await newAuth.getId(api_token); var OkObjectResult = ActionResult as OkObjectResult; int userId = (int)OkObjectResult.Value; int?credit_rate = null; if (_context.request.Any(x => x.id_request == ra.id)) { var app_request = _context.request.Where(x => x.id_request == ra.id).ToList(); if (app_request[0].status_request_id == 1) { return(Ok()); } else { app_request[0].status_request_id = ra.s_r_id; await _context.SaveChangesAsync(); var UpdatedApp = await _context.request.FindAsync(ra.id); //1-accepted 2-rejected 3-approval if (ra.s_r_id == 1) { AccsController Acc = new AccsController(_context); if (app_request[0].type_acc_id == 3) { credit_rate = 2; } Acc new_acc = new Acc { balance_acc = credit_rate == 2 ? _context.credit_rate.Where(x => x.id_credit_rate == 2).ToList()[0].credit_limit:0, credit_rate_id = credit_rate, client_id = app_request[0].client_id, date_open_acc = DateTime.Now, date_close_acc = DateTime.Now.AddYears(4), status_acc_id = 1, //1-open 2-frozen 3-closed type_acc_id = app_request[0].type_acc_id }; await Acc.PostAcc(new_acc); } return(UpdatedApp); } } else { return(NotFound()); } }
public virtual void Reset(float x, float y, Emitter emitter) { Revive(); X = x; Y = y; _emitter = emitter; Left = Lifespan; Acc.Set(0); Speed.Set(Random.Float(-20, +20), Random.Float(-20, +20)); }