Esempio n. 1
0
        public static Int32 hook_Render(String message)
        {
            try
            {
                Process process = Process.ThisProcess();


                InputHooked.Update(process);


                _state.Init();
                _state.update();


                long time = DateTime.Now.Ticks;
                Now = time;
                timer.Timer[] arr = TimerList.ToArray();
                foreach (timer.Timer timer in arr)
                {
                    timer.iUpdate(time);
                }
                if (OnRender != null)
                {
                    OnRender(process, time);
                }

                if (OnRenderTimedSecond != null && s_OnRenderCalledLastSecond < time)
                {
                    OnRenderTimedSecond(process, time);
                    s_OnRenderCalledLastSecond = time + 10000000;
                }
            }
            catch (Exception ex)
            {
                zERROR.GetZErr(Process.ThisProcess()).Report(4, 'G', ex.ToString(), 0, "Program.cs", 0);
            }
            return(0);
        }
Esempio n. 2
0
 private void Start()
 {
     _game.Init(this);
     AbstractState.Init(this, DefaultState.instance);
 }