/* Static Methods */ public static AbilityDisplay Create(RectTransform parent, Ability subject) { GameObject pref = ABU.LoadAsset <GameObject> (PREF_DIR, "AbilityDisplay"); GameObject inst = Instantiate <GameObject> (pref, parent, false); AbilityDisplay ad = inst.GetComponent <AbilityDisplay> (); ad.SetSubject(subject); //fill charge list GameObject c_pref = ABU.LoadAsset <GameObject>(PREF_DIR, "ChargeIndicator"); for (int i = 0; i < subject.ChargesMax; i++) { GameObject c_inst = Instantiate <GameObject> (c_pref, ad.chargeList, false); Image icon = c_inst.GetComponent <Image> (); if (i < subject.Charges) { icon.fillAmount = 1f; } else if (i == subject.Charges) { icon.fillAmount = 1 - subject.CooldownPercentage; } else { icon.fillAmount = 0f; } } return(ad); }
private void AddAbility(Ability a, int index) { AbilityDisplay ad = AbilityDisplay.Create(abilListRoot, a); ad.ChangeCDColor(Bullet.DamageTypeToColor(subject.DefaultDT)); ad.transform.SetSiblingIndex(index); }
private void HandleUseEquipmentResult(JamGarrisonFollower oldFollower, JamGarrisonFollower newFollower) { if (this.m_garrFollowerID != newFollower.GarrFollowerID) { return; } int[] abilityID = newFollower.AbilityID; for (int i = 0; i < abilityID.Length; i++) { int num = abilityID[i]; GarrAbilityRec record = StaticDB.garrAbilityDB.GetRecord(num); if ((record.Flags & 1u) != 0u) { bool flag = true; int[] abilityID2 = oldFollower.AbilityID; for (int j = 0; j < abilityID2.Length; j++) { int num2 = abilityID2[j]; if (num2 == num) { flag = false; break; } } if (flag) { AbilityDisplay[] componentsInChildren = this.m_equipmentSlotsRootObject.GetComponentsInChildren <AbilityDisplay>(true); AbilityDisplay[] array = componentsInChildren; for (int k = 0; k < array.Length; k++) { AbilityDisplay abilityDisplay = array[k]; bool flag2 = true; int[] abilityID3 = newFollower.AbilityID; for (int l = 0; l < abilityID3.Length; l++) { int num3 = abilityID3[l]; if (abilityDisplay.GetAbilityID() == num3) { flag2 = false; break; } } if (flag2) { Debug.Log(string.Concat(new object[] { "New ability is ", num, " replacing ability ID ", abilityDisplay.GetAbilityID() })); abilityDisplay.SetAbility(num, true, true, this); Main.instance.m_UISound.Play_UpgradeEquipment(); UiAnimMgr.instance.PlayAnim("FlameGlowPulse", abilityDisplay.get_transform(), Vector3.get_zero(), 2f, 0f); } } } } } }
private void InitEquipmentSlots(JamGarrisonFollower follower) { AbilityDisplay[] componentsInChildren = this.m_equipmentSlotsRootObject.GetComponentsInChildren <AbilityDisplay>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } bool flag = false; bool flag2 = true; for (int j = 0; j < follower.AbilityID.Length; j++) { GarrAbilityRec record = StaticDB.garrAbilityDB.GetRecord(follower.AbilityID[j]); if ((record.Flags & 1u) != 0u) { flag = true; GameObject gameObject = Object.Instantiate <GameObject>(this.m_equipmentSlotPrefab); gameObject.get_transform().SetParent(this.m_equipmentSlotsRootObject.get_transform(), false); AbilityDisplay component = gameObject.GetComponent <AbilityDisplay>(); component.SetAbility(follower.AbilityID[j], true, true, this); } } bool flag3 = (follower.Flags & 8) != 0; GarrFollowerRec record2 = StaticDB.garrFollowerDB.GetRecord(follower.GarrFollowerID); if (flag3 || follower.FollowerLevel < MissionDetailView.GarrisonFollower_GetMaxFollowerLevel((int)record2.GarrFollowerTypeID)) { flag2 = false; } this.m_equipmentSlotsText.get_gameObject().SetActive(flag || flag2); }
private void SetCharShipmentTroop(MobileClientShipmentType shipmentType, CharShipmentRec charShipmentRec) { this.m_isTroop = true; this.m_shipmentType = shipmentType; this.m_troopSpecificArea.SetActive(true); this.m_itemSpecificArea.SetActive(false); this.m_troopName.get_gameObject().SetActive(true); this.m_itemName.get_gameObject().SetActive(false); GarrFollowerRec record = StaticDB.garrFollowerDB.GetRecord((int)charShipmentRec.GarrFollowerID); if (record == null) { Debug.LogError("Invalid Follower ID: " + charShipmentRec.GarrFollowerID); this.m_troopName.set_text("Invalid Follower ID: " + charShipmentRec.GarrFollowerID); return; } this.m_followerRec = record; int num = (GarrisonStatus.Faction() != PVP_FACTION.HORDE) ? record.AllianceCreatureID : record.HordeCreatureID; CreatureRec record2 = StaticDB.creatureDB.GetRecord(num); if (record2 == null) { Debug.LogError("Invalid Creature ID: " + num); this.m_troopName.set_text("Invalid Creature ID: " + num); return; } string text = "Assets/BundleAssets/PortraitIcons/cid_" + record2.ID.ToString("D8") + ".png"; Sprite sprite = AssetBundleManager.portraitIcons.LoadAsset <Sprite>(text); if (sprite != null) { this.m_troopSnapshotImage.set_sprite(sprite); } for (int i = 0; i < record.Vitality; i++) { GameObject gameObject = Object.Instantiate <GameObject>(this.m_troopHeartPrefab); gameObject.get_transform().SetParent(this.m_troopHeartContainer.get_transform(), false); } this.m_troopName.set_text(record2.Name); StaticDB.garrFollowerXAbilityDB.EnumRecordsByParentID((int)charShipmentRec.GarrFollowerID, delegate(GarrFollowerXAbilityRec xAbilityRec) { if (xAbilityRec.FactionIndex == (int)GarrisonStatus.Faction()) { GameObject gameObject2 = Object.Instantiate <GameObject>(this.m_abilityDisplayPrefab); gameObject2.get_transform().SetParent(this.m_traitsAndAbilitiesRootObject.get_transform(), false); AbilityDisplay component = gameObject2.GetComponent <AbilityDisplay>(); component.SetAbility(xAbilityRec.GarrAbilityID, true, true, null); } return(true); }); this.UpdateTroopSlots(); this.m_troopResourceCostText.set_text(string.Empty + shipmentType.CurrencyCost); Sprite sprite2 = GeneralHelpers.LoadCurrencyIcon(shipmentType.CurrencyTypeID); if (sprite2 != null) { this.m_troopResourceIcon.set_sprite(sprite2); } this.UpdateRecruitButtonState(); }
public void UpdateMechanicPreview(bool missionInProgress, JamGarrisonMobileMission mission) { if (this.m_previewMechanicsGroup != null) { AbilityDisplay[] componentsInChildren = this.m_previewMechanicsGroup.GetComponentsInChildren <AbilityDisplay>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } } } if (!missionInProgress) { for (int j = 0; j < mission.Encounter.Length; j++) { int id = (mission.Encounter[j].MechanicID.Length <= 0) ? 0 : mission.Encounter[j].MechanicID[0]; GarrMechanicRec record = StaticDB.garrMechanicDB.GetRecord(id); if (record != null && record.GarrAbilityID != 0) { GameObject gameObject = Object.Instantiate <GameObject>(this.m_previewMechanicEffectPrefab); gameObject.get_transform().SetParent(this.m_previewMechanicsGroup.get_transform(), false); AbilityDisplay component = gameObject.GetComponent <AbilityDisplay>(); component.SetAbility(record.GarrAbilityID, false, false, null); FollowerCanCounterMechanic canCounterStatus = GeneralHelpers.HasFollowerWhoCanCounter((int)record.GarrMechanicTypeID); component.SetCanCounterStatus(canCounterStatus); } } } }
public void UpdateUsefulAbilitiesDisplay(int currentGarrMissionID) { AbilityDisplay[] componentsInChildren = this.usefulAbilitiesGroup.GetComponentsInChildren <AbilityDisplay>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } List <int> list = new List <int>(); JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary.get_Item(currentGarrMissionID); for (int j = 0; j < jamGarrisonMobileMission.Encounter.Length; j++) { int num = (jamGarrisonMobileMission.Encounter[j].MechanicID.Length <= 0) ? 0 : jamGarrisonMobileMission.Encounter[j].MechanicID[0]; GarrMechanicRec record = StaticDB.garrMechanicDB.GetRecord(num); if (record == null) { Debug.LogWarning(string.Concat(new object[] { "INVALID garrMechanic ID ", num, " in mission ", jamGarrisonMobileMission.MissionRecID })); } else { int abilityToCounterMechanicType = MissionMechanic.GetAbilityToCounterMechanicType((int)record.GarrMechanicTypeID); if (!list.Contains(abilityToCounterMechanicType)) { list.Add(abilityToCounterMechanicType); } } } List <int> usefulBuffAbilitiesForFollower = MissionMechanic.GetUsefulBuffAbilitiesForFollower(this.m_followerID); List <int> list2 = Enumerable.ToList <int>(Enumerable.Union <int>(list, usefulBuffAbilitiesForFollower)); JamGarrisonFollower jamGarrisonFollower = PersistentFollowerData.followerDictionary.get_Item(this.m_followerID); int[] abilityID = jamGarrisonFollower.AbilityID; for (int k = 0; k < abilityID.Length; k++) { int num2 = abilityID[k]; using (List <int> .Enumerator enumerator = list2.GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.get_Current(); if (num2 == current) { GameObject gameObject = Object.Instantiate <GameObject>(this.m_abilityDisplayPrefab); gameObject.get_transform().SetParent(this.usefulAbilitiesGroup.get_transform(), false); AbilityDisplay component = gameObject.GetComponent <AbilityDisplay>(); component.SetAbility(num2, true, false, null); component.m_abilityNameText.get_gameObject().SetActive(false); } } } } }
public void UpdateUsefulAbilitiesDisplay(int currentGarrMissionID) { if (!PersistentFollowerData.followerDictionary.ContainsKey(this.m_followerID)) { return; } AbilityDisplay[] componentsInChildren = this.usefulAbilitiesGroup.GetComponentsInChildren <AbilityDisplay>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Object.DestroyImmediate(componentsInChildren[i].gameObject); } List <int> list = new List <int>(); JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary[currentGarrMissionID]; for (int j = 0; j < jamGarrisonMobileMission.Encounter.Length; j++) { int num = (jamGarrisonMobileMission.Encounter[j].MechanicID.Length <= 0) ? 0 : jamGarrisonMobileMission.Encounter[j].MechanicID[0]; GarrMechanicRec record = StaticDB.garrMechanicDB.GetRecord(num); if (record == null) { Debug.LogWarning(string.Concat(new object[] { "INVALID garrMechanic ID ", num, " in mission ", jamGarrisonMobileMission.MissionRecID })); } else { int abilityToCounterMechanicType = MissionMechanic.GetAbilityToCounterMechanicType((int)record.GarrMechanicTypeID); if (!list.Contains(abilityToCounterMechanicType)) { list.Add(abilityToCounterMechanicType); } } } List <int> usefulBuffAbilitiesForFollower = MissionMechanic.GetUsefulBuffAbilitiesForFollower(this.m_followerID); List <int> list2 = list.Union(usefulBuffAbilitiesForFollower).ToList <int>(); JamGarrisonFollower jamGarrisonFollower = PersistentFollowerData.followerDictionary[this.m_followerID]; foreach (int num2 in jamGarrisonFollower.AbilityID) { foreach (int num3 in list2) { if (num2 == num3) { GameObject gameObject = Object.Instantiate <GameObject>(this.m_abilityDisplayPrefab); gameObject.transform.SetParent(this.usefulAbilitiesGroup.transform, false); AbilityDisplay component = gameObject.GetComponent <AbilityDisplay>(); component.SetAbility(num2, true, false, null); component.m_abilityNameText.gameObject.SetActive(false); } } } }
public void ShowAbility(AbilityDisplay _display, bool _bool) { _display.GetComponent <Image>().enabled = _bool; var _texte = _display.GetComponentsInChildren <Text>(); foreach (Text _text in _texte) { _text.enabled = _bool; } }
private void ChangeDamageType(DamageType dt) { for (int i = 0; i < abilListRoot.childCount; i++) { AbilityDisplay ad = abilListRoot.GetChild(i).GetComponent <AbilityDisplay> (); if (ad != null) { ad.ChangeCDColor(Bullet.DamageTypeToColor(dt)); } } }
public void SetCharShipment(MobileClientShipmentType shipmentType, bool isSealOfFateHack = false, CharShipmentRec sealOfFateHackCharShipmentRec = null) { if (isSealOfFateHack) { this.m_shipmentCost = 0; } else { this.m_shipmentCost = shipmentType.CurrencyCost; } Transform[] componentsInChildren = this.m_troopHeartContainer.GetComponentsInChildren <Transform>(true); Transform[] array = componentsInChildren; for (int i = 0; i < array.Length; i++) { Transform transform = array[i]; if (transform != this.m_troopHeartContainer.get_transform()) { Object.DestroyImmediate(transform.get_gameObject()); } } AbilityDisplay[] componentsInChildren2 = this.m_traitsAndAbilitiesRootObject.GetComponentsInChildren <AbilityDisplay>(true); AbilityDisplay[] array2 = componentsInChildren2; for (int j = 0; j < array2.Length; j++) { AbilityDisplay abilityDisplay = array2[j]; Object.DestroyImmediate(abilityDisplay.get_gameObject()); } TroopSlot[] componentsInChildren3 = this.m_troopSlotsRootObject.GetComponentsInChildren <TroopSlot>(true); TroopSlot[] array3 = componentsInChildren3; for (int k = 0; k < array3.Length; k++) { TroopSlot troopSlot = array3[k]; Object.DestroyImmediate(troopSlot.get_gameObject()); } CharShipmentRec charShipmentRec = (!isSealOfFateHack) ? StaticDB.charShipmentDB.GetRecord(shipmentType.CharShipmentID) : sealOfFateHackCharShipmentRec; if (charShipmentRec == null) { Debug.LogError("Invalid Shipment ID: " + shipmentType.CharShipmentID); this.m_troopName.set_text("Invalid Shipment ID: " + shipmentType.CharShipmentID); return; } if (charShipmentRec.GarrFollowerID > 0u) { this.SetCharShipmentTroop(shipmentType, charShipmentRec); } else if (charShipmentRec.DummyItemID > 0) { this.SetCharShipmentItem(shipmentType, (!isSealOfFateHack) ? charShipmentRec : sealOfFateHackCharShipmentRec, isSealOfFateHack); } }
public void SetEncounter(int garrEncounterID, int garrMechanicID) { this.m_garrEncounterID = garrEncounterID; this.m_garrMechanicID = garrMechanicID; GarrEncounterRec record = StaticDB.garrEncounterDB.GetRecord(garrEncounterID); if (record == null) { this.nameText.text = string.Empty + garrEncounterID; return; } this.nameText.text = record.Name; Sprite sprite = GeneralHelpers.LoadIconAsset(AssetBundleType.PortraitIcons, record.PortraitFileDataID); if (sprite != null) { this.portraitImage.sprite = sprite; } else { this.missingIconText.gameObject.SetActive(true); this.missingIconText.text = string.Empty + record.PortraitFileDataID; } if (this.m_missionMechanicPrefab != null) { GameObject gameObject = Object.Instantiate <GameObject>(this.m_missionMechanicPrefab); gameObject.transform.SetParent(this.m_mechanicRoot.transform, false); MissionMechanic component = gameObject.GetComponent <MissionMechanic>(); component.SetMechanicTypeWithMechanicID(garrMechanicID, false); } if (this.m_mechanicEffectDisplayPrefab != null) { GarrMechanicRec record2 = StaticDB.garrMechanicDB.GetRecord(garrMechanicID); if (record2 == null) { this.m_mechanicRoot.SetActive(false); } if (record2 != null && record2.GarrAbilityID != 0) { GameObject gameObject2 = Object.Instantiate <GameObject>(this.m_mechanicEffectDisplayPrefab); gameObject2.transform.SetParent(this.m_mechanicEffectRoot.transform, false); AbilityDisplay component2 = gameObject2.GetComponent <AbilityDisplay>(); component2.SetAbility(record2.GarrAbilityID, false, false, null); } } }
private void InitEquipmentSlots(JamGarrisonFollower follower) { AbilityDisplay[] componentsInChildren = this.m_equipmentSlotsRootObject.GetComponentsInChildren <AbilityDisplay>(true); for (int i = 0; i < componentsInChildren.Length; i++) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } this.m_equipmentSlotsHeader.get_gameObject().SetActive(false); for (int j = 0; j < follower.AbilityID.Length; j++) { GarrAbilityRec record = StaticDB.garrAbilityDB.GetRecord(follower.AbilityID[j]); if ((record.Flags & 1u) != 0u) { this.m_equipmentSlotsHeader.get_gameObject().SetActive(true); GameObject gameObject = Object.Instantiate <GameObject>(this.m_equipmentSlotPrefab); gameObject.get_transform().SetParent(this.m_equipmentSlotsRootObject.get_transform(), false); AbilityDisplay component = gameObject.GetComponent <AbilityDisplay>(); component.SetAbility(follower.AbilityID[j], true, true, this); } } }
// Change the Entity from which the HUD will pull values public void SetSubject(Entity subject) { //clear old subject data if (subject != null) { //clear old misc subject.damageTypeChanged -= ChangeDamageType; //clear old ability list subject.abilityAdded -= AddAbility; subject.abilityRemoved -= RemoveAbility; subject.abilitySwapped -= SwapAbilities; for (int i = 0; i < abilListRoot.childCount; i++) { Destroy(abilListRoot.GetChild(i).gameObject); } //clear old status list for (int i = 0; i < statListRoot.childCount; i++) { Destroy(statListRoot.GetChild(i).gameObject); } subject.statusAdded -= AddStatus; subject.statusRemoved -= RemoveStatus; } //set up new subject this.subject = subject; if (subject == null) { return; } //setup ability list for (int i = 0; i < subject.AbilityCap; i++) { if (subject.GetAbility(i) != null) { AbilityDisplay.Create(abilListRoot, subject.GetAbility(i)); } } subject.abilityAdded += AddAbility; subject.abilityRemoved += RemoveAbility; subject.abilitySwapped += SwapAbilities; //setup status list foreach (Status s in subject.GetStatusList()) { AddStatus(s); } subject.statusAdded += AddStatus; subject.statusRemoved += RemoveStatus; //misc subject.damageTypeChanged += ChangeDamageType; ChangeDamageType(subject.DefaultDT); //TODO other clearing and resetting of elements? }
public void ShowMissionResults(int garrMissionID, int missionResultType, bool awardOvermax) { this.m_missionResultsDisplayCanvasGroupAutoFadeOut.Reset(); this.m_currentResultType = (MissionResultType)missionResultType; this.m_followerExperienceDisplayArea.SetActive(false); this.m_attemptedAutoComplete = false; this.m_garrMissionID = garrMissionID; this.m_darknessBG.SetActive(true); this.m_popupView.SetActive(true); this.m_bonusLootDisplay.SetActive(false); if (this.missionFollowerSlotGroup != null) { MissionFollowerSlot[] componentsInChildren = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionFollowerSlotGroup.get_transform()) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } } } MissionEncounter[] componentsInChildren2 = this.enemyPortraitsGroup.GetComponentsInChildren <MissionEncounter>(true); for (int j = 0; j < componentsInChildren2.Length; j++) { if (componentsInChildren2[j] != null && componentsInChildren2[j] != this.enemyPortraitsGroup.get_transform()) { Object.DestroyImmediate(componentsInChildren2[j].get_gameObject()); } } if (this.treasureChestHorde != null && this.treasureChestAlliance != null) { if (GarrisonStatus.Faction() == PVP_FACTION.HORDE) { this.treasureChestHorde.SetActive(true); this.treasureChestAlliance.SetActive(false); } else { this.treasureChestHorde.SetActive(false); this.treasureChestAlliance.SetActive(true); } } JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary.get_Item(garrMissionID); this.m_missionStartedTime = jamGarrisonMobileMission.StartTime; this.m_missionDurationInSeconds = jamGarrisonMobileMission.MissionDuration; for (int k = 0; k < jamGarrisonMobileMission.Encounter.Length; k++) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionEncounterPrefab); gameObject.get_transform().SetParent(this.enemyPortraitsGroup.get_transform(), false); MissionEncounter component = gameObject.GetComponent <MissionEncounter>(); int garrMechanicID = (jamGarrisonMobileMission.Encounter[k].MechanicID.Length <= 0) ? 0 : jamGarrisonMobileMission.Encounter[k].MechanicID[0]; component.SetEncounter(jamGarrisonMobileMission.Encounter[k].EncounterID, garrMechanicID); } GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(garrMissionID); this.missionNameText.set_text(record.Name); this.missionLocationText.set_text(record.Location); this.missioniLevelText.set_text(StaticDB.GetString("ITEM_LEVEL_ABBREVIATION", null) + " " + record.TargetItemLevel); GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID); this.missionTypeImage.set_overrideSprite(TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID)); if (this.missionFollowerSlotGroup != null) { int num = 0; while ((long)num < (long)((ulong)record.MaxFollowers)) { GameObject gameObject2 = Object.Instantiate <GameObject>(this.missionFollowerSlotPrefab); gameObject2.get_transform().SetParent(this.missionFollowerSlotGroup.get_transform(), false); MissionFollowerSlot component2 = gameObject2.GetComponent <MissionFollowerSlot>(); component2.m_enemyPortraitsGroup = this.enemyPortraitsGroup; num++; } } if (record.UiTextureKitID > 0u) { UiTextureKitRec record3 = StaticDB.uiTextureKitDB.GetRecord((int)record.UiTextureKitID); this.m_scrollingEnvironment_Back.set_enabled(false); this.m_scrollingEnvironment_Mid.set_enabled(false); this.m_scrollingEnvironment_Fore.set_enabled(false); int uITextureAtlasMemberID = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Back"); if (uITextureAtlasMemberID > 0) { Sprite atlasSprite = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID); if (atlasSprite != null) { this.m_scrollingEnvironment_Back.set_enabled(true); this.m_scrollingEnvironment_Back.set_sprite(atlasSprite); } } int uITextureAtlasMemberID2 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Mid"); if (uITextureAtlasMemberID2 > 0) { Sprite atlasSprite2 = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID2); if (atlasSprite2 != null) { this.m_scrollingEnvironment_Mid.set_enabled(true); this.m_scrollingEnvironment_Mid.set_sprite(atlasSprite2); } } int uITextureAtlasMemberID3 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Fore"); if (uITextureAtlasMemberID3 > 0) { Sprite atlasSprite3 = TextureAtlas.instance.GetAtlasSprite(uITextureAtlasMemberID3); if (atlasSprite3 != null) { this.m_scrollingEnvironment_Fore.set_enabled(true); this.m_scrollingEnvironment_Fore.set_sprite(atlasSprite3); } } } else { Debug.LogWarning(string.Concat(new object[] { "DATA ERROR: Mission UITextureKit Not Set for mission ID:", record.ID, " - ", record.Name })); Debug.LogWarning("This means the scrolling background images will show the wrong location"); } if (this.m_lootGroupObj == null || this.m_missionRewardDisplayPrefab == null) { return; } MissionRewardDisplay[] componentsInChildren3 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true); for (int l = 0; l < componentsInChildren3.Length; l++) { if (componentsInChildren3[l] != null) { Object.DestroyImmediate(componentsInChildren3[l].get_gameObject()); } } MissionFollowerSlot[] componentsInChildren4 = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true); int num2 = 0; using (Dictionary <int, JamGarrisonFollower> .ValueCollection.Enumerator enumerator = PersistentFollowerData.followerDictionary.get_Values().GetEnumerator()) { while (enumerator.MoveNext()) { JamGarrisonFollower current = enumerator.get_Current(); if (current.CurrentMissionID == garrMissionID) { componentsInChildren4[num2++].SetFollower(current.GarrFollowerID); if (missionResultType == 1) { PersistentFollowerData.CachePreMissionFollower(current); } } } } this.UpdateMissionStatus(garrMissionID); MissionFollowerSlot[] array = componentsInChildren4; for (int m = 0; m < array.Length; m++) { MissionFollowerSlot missionFollowerSlot = array[m]; missionFollowerSlot.InitHeartPanel(); } MissionRewardDisplay.InitMissionRewards(this.m_missionRewardDisplayPrefab.get_gameObject(), this.m_lootGroupObj.get_transform(), jamGarrisonMobileMission.Reward); if (record.OvermaxRewardPackID > 0 && jamGarrisonMobileMission.OvermaxReward.Length > 0) { this.m_bonusLootDisplay.SetActive(true); JamGarrisonMissionReward jamGarrisonMissionReward = jamGarrisonMobileMission.OvermaxReward[0]; if (jamGarrisonMissionReward.ItemID > 0) { this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, jamGarrisonMissionReward.ItemID, (int)jamGarrisonMissionReward.ItemQuantity, 0, jamGarrisonMissionReward.ItemFileDataID); } else if (jamGarrisonMissionReward.FollowerXP > 0u) { this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.followerXP, 0, (int)jamGarrisonMissionReward.FollowerXP, 0, 0); } else if (jamGarrisonMissionReward.CurrencyQuantity > 0u) { if (jamGarrisonMissionReward.CurrencyType == 0) { this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.gold, 0, (int)(jamGarrisonMissionReward.CurrencyQuantity / 10000u), 0, 0); } else { CurrencyTypesRec record4 = StaticDB.currencyTypesDB.GetRecord(jamGarrisonMissionReward.CurrencyType); int rewardQuantity = (int)((ulong)jamGarrisonMissionReward.CurrencyQuantity / (ulong)(((record4.Flags & 8u) == 0u) ? 1L : 100L)); this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.currency, jamGarrisonMissionReward.CurrencyType, rewardQuantity, 0, 0); } } } this.m_timeUntilFadeOutMissionDetailsDisplay = this.m_missionDetailsFadeOutDelay; this.m_timeUntilShowFollowerExperienceDisplays = this.m_experienceDisplayInitialEntranceDelay; if (missionResultType == 2) { this.InitFollowerExperienceDisplays(); Main.instance.m_UISound.Play_MissionSuccess(); this.m_missionInProgressMessage.SetActive(false); this.m_missionSuccessMessage.SetActive(true); this.m_missionFailMessage.SetActive(false); if (this.m_fancyEntrance != null) { Object.DestroyImmediate(this.m_fancyEntrance); iTween.Stop(this.m_missionSuccessMessage); this.m_missionSuccessMessage.get_transform().set_localScale(Vector3.get_one()); iTween.Stop(this.m_missionFailMessage); this.m_missionFailMessage.get_transform().set_localScale(Vector3.get_one()); } this.m_missionSuccessMessage.SetActive(false); this.m_fancyEntrance = this.m_missionSuccessMessage.AddComponent <FancyEntrance>(); this.m_fancyEntrance.m_fadeInCanvasGroup = this.m_missionSuccessMessage.GetComponent <CanvasGroup>(); this.m_fancyEntrance.m_fadeInTime = this.m_messageFadeInTime; this.m_fancyEntrance.m_punchScale = this.m_messagePunchScale; this.m_fancyEntrance.m_punchScaleAmount = this.m_messagePunchScaleAmount; this.m_fancyEntrance.m_punchScaleDuration = this.m_messagePunchScaleDuration; this.m_fancyEntrance.m_timeToDelayEntrance = this.m_messageTimeToDelayEntrance; this.m_missionSuccessMessage.SetActive(true); MissionRewardDisplay[] componentsInChildren5 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true); for (int n = 0; n < componentsInChildren5.Length; n++) { componentsInChildren5[n].ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)n); } if (awardOvermax) { this.m_bonusMissionRewardDisplay.ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length); } else { this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length); } } if (missionResultType == 3) { this.InitFollowerExperienceDisplays(); Main.instance.m_UISound.Play_MissionFailure(); this.m_missionInProgressMessage.SetActive(false); this.m_missionSuccessMessage.SetActive(false); this.m_missionFailMessage.SetActive(true); if (this.m_fancyEntrance != null) { Object.DestroyImmediate(this.m_fancyEntrance); iTween.Stop(this.m_missionSuccessMessage); this.m_missionSuccessMessage.get_transform().set_localScale(Vector3.get_one()); iTween.Stop(this.m_missionFailMessage); this.m_missionFailMessage.get_transform().set_localScale(Vector3.get_one()); } this.m_missionFailMessage.SetActive(false); this.m_fancyEntrance = this.m_missionFailMessage.AddComponent <FancyEntrance>(); this.m_fancyEntrance.m_fadeInCanvasGroup = this.m_missionFailMessage.GetComponent <CanvasGroup>(); this.m_fancyEntrance.m_fadeInTime = this.m_messageFadeInTime; this.m_fancyEntrance.m_punchScale = this.m_messagePunchScale; this.m_fancyEntrance.m_punchScaleAmount = this.m_messagePunchScaleAmount; this.m_fancyEntrance.m_punchScaleDuration = this.m_messagePunchScaleDuration; this.m_fancyEntrance.m_timeToDelayEntrance = this.m_messageTimeToDelayEntrance; this.m_missionFailMessage.SetActive(true); MissionRewardDisplay[] componentsInChildren6 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true); for (int num3 = 0; num3 < componentsInChildren6.Length; num3++) { componentsInChildren6[num3].ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)num3); } this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren6.Length); } if (missionResultType == 0) { this.m_missionInProgressMessage.SetActive(true); this.m_missionSuccessMessage.SetActive(false); this.m_missionFailMessage.SetActive(false); this.m_bonusMissionRewardDisplay.ClearResults(); } if (missionResultType == 1) { this.m_missionInProgressMessage.SetActive(false); this.m_missionSuccessMessage.SetActive(false); this.m_missionFailMessage.SetActive(false); FollowerExperienceDisplay[] componentsInChildren7 = this.m_followerExperienceDisplayArea.GetComponentsInChildren <FollowerExperienceDisplay>(true); FollowerExperienceDisplay[] array2 = componentsInChildren7; for (int num4 = 0; num4 < array2.Length; num4++) { FollowerExperienceDisplay followerExperienceDisplay = array2[num4]; Object.DestroyImmediate(followerExperienceDisplay.get_gameObject()); } } if (this.m_partyBuffGroup != null) { AbilityDisplay[] componentsInChildren8 = this.m_partyBuffGroup.GetComponentsInChildren <AbilityDisplay>(true); AbilityDisplay[] array3 = componentsInChildren8; for (int num5 = 0; num5 < array3.Length; num5++) { AbilityDisplay abilityDisplay = array3[num5]; Object.DestroyImmediate(abilityDisplay.get_gameObject()); } } int num6 = 0; using (Dictionary <int, JamGarrisonFollower> .ValueCollection.Enumerator enumerator2 = PersistentFollowerData.followerDictionary.get_Values().GetEnumerator()) { while (enumerator2.MoveNext()) { JamGarrisonFollower current2 = enumerator2.get_Current(); if (current2.CurrentMissionID == garrMissionID) { int[] buffsForCurrentMission = GeneralHelpers.GetBuffsForCurrentMission(current2.GarrFollowerID, garrMissionID, this.missionFollowerSlotGroup); num6 += buffsForCurrentMission.Length; int[] array4 = buffsForCurrentMission; for (int num7 = 0; num7 < array4.Length; num7++) { int garrAbilityID = array4[num7]; GameObject gameObject3 = Object.Instantiate <GameObject>(this.m_mechanicEffectDisplayPrefab); gameObject3.get_transform().SetParent(this.m_partyBuffGroup.get_transform(), false); AbilityDisplay component3 = gameObject3.GetComponent <AbilityDisplay>(); component3.SetAbility(garrAbilityID, false, false, null); } } } } this.m_partyBuffGroup.SetActive(num6 > 0); }
public void UpdateMechanicPreview(bool missionInProgress, JamGarrisonMobileMission mission) { int num = 0; if (!missionInProgress) { for (int i = 0; i < mission.Encounter.Length; i++) { int id = (mission.Encounter[i].MechanicID.Length <= 0) ? 0 : mission.Encounter[i].MechanicID[0]; GarrMechanicRec record = StaticDB.garrMechanicDB.GetRecord(id); if (record != null && record.GarrAbilityID != 0) { this.m_previewAbilityID[num] = record.GarrAbilityID; this.m_previewCanCounterStatus[num] = GeneralHelpers.HasFollowerWhoCanCounter((int)record.GarrMechanicTypeID); num++; } } bool flag = true; AbilityDisplay[] componentsInChildren = this.m_previewMechanicsGroup.GetComponentsInChildren <AbilityDisplay>(true); if (num != componentsInChildren.Length) { flag = false; } if (flag) { for (int j = 0; j < componentsInChildren.Length; j++) { if (componentsInChildren[j] == null) { flag = false; break; } if (componentsInChildren[j].GetAbilityID() != this.m_previewAbilityID[j]) { flag = false; break; } if (componentsInChildren[j].GetCanCounterStatus() != this.m_previewCanCounterStatus[j]) { flag = false; break; } } } if (!flag) { for (int k = 0; k < componentsInChildren.Length; k++) { if (componentsInChildren[k] != null) { Object.DestroyImmediate(componentsInChildren[k].get_gameObject()); } } for (int l = 0; l < num; l++) { GameObject gameObject = Object.Instantiate <GameObject>(this.m_previewMechanicEffectPrefab); gameObject.get_transform().SetParent(this.m_previewMechanicsGroup.get_transform(), false); AbilityDisplay component = gameObject.GetComponent <AbilityDisplay>(); component.SetAbility(this.m_previewAbilityID[l], false, false, null); component.SetCanCounterStatus(this.m_previewCanCounterStatus[l]); } } } }
public void ShowMissionResults(int garrMissionID, int missionResultType, bool awardOvermax) { GarrMissionRec record = StaticDB.garrMissionDB.GetRecord(garrMissionID); if (record == null) { return; } this.m_missionResultsDisplayCanvasGroupAutoFadeOut.Reset(); this.m_currentResultType = (MissionResultType)missionResultType; this.m_followerExperienceDisplayArea.SetActive(false); this.m_attemptedAutoComplete = false; this.m_garrMissionID = garrMissionID; this.m_darknessBG.SetActive(true); this.m_popupView.SetActive(true); this.m_bonusLootDisplay.SetActive(false); if (this.missionFollowerSlotGroup != null) { MissionFollowerSlot[] componentsInChildren = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.missionFollowerSlotGroup.transform) { Object.DestroyImmediate(componentsInChildren[i].gameObject); } } } MissionEncounter[] componentsInChildren2 = this.enemyPortraitsGroup.GetComponentsInChildren <MissionEncounter>(true); for (int j = 0; j < componentsInChildren2.Length; j++) { if (componentsInChildren2[j] != null && componentsInChildren2[j] != this.enemyPortraitsGroup.transform) { Object.DestroyImmediate(componentsInChildren2[j].gameObject); } } if (this.treasureChestHorde != null && this.treasureChestAlliance != null) { if (GarrisonStatus.Faction() == PVP_FACTION.HORDE) { this.treasureChestHorde.SetActive(true); this.treasureChestAlliance.SetActive(false); } else { this.treasureChestHorde.SetActive(false); this.treasureChestAlliance.SetActive(true); } } JamGarrisonMobileMission jamGarrisonMobileMission = (JamGarrisonMobileMission)PersistentMissionData.missionDictionary[garrMissionID]; this.m_missionStartedTime = jamGarrisonMobileMission.StartTime; this.m_missionDurationInSeconds = jamGarrisonMobileMission.MissionDuration; for (int k = 0; k < jamGarrisonMobileMission.Encounter.Length; k++) { GameObject gameObject = Object.Instantiate <GameObject>(this.missionEncounterPrefab); gameObject.transform.SetParent(this.enemyPortraitsGroup.transform, false); MissionEncounter component = gameObject.GetComponent <MissionEncounter>(); int garrMechanicID = (jamGarrisonMobileMission.Encounter[k].MechanicID.Length <= 0) ? 0 : jamGarrisonMobileMission.Encounter[k].MechanicID[0]; component.SetEncounter(jamGarrisonMobileMission.Encounter[k].EncounterID, garrMechanicID); } this.missionNameText.text = record.Name; this.missionLocationText.text = record.Location; this.missioniLevelText.text = StaticDB.GetString("ITEM_LEVEL_ABBREVIATION", null) + " " + record.TargetItemLevel; GarrMissionTypeRec record2 = StaticDB.garrMissionTypeDB.GetRecord((int)record.GarrMissionTypeID); this.missionTypeImage.overrideSprite = TextureAtlas.instance.GetAtlasSprite((int)record2.UiTextureAtlasMemberID); if (this.missionFollowerSlotGroup != null) { int num = 0; while ((long)num < (long)((ulong)record.MaxFollowers)) { GameObject gameObject2 = Object.Instantiate <GameObject>(this.missionFollowerSlotPrefab); gameObject2.transform.SetParent(this.missionFollowerSlotGroup.transform, false); MissionFollowerSlot component2 = gameObject2.GetComponent <MissionFollowerSlot>(); component2.m_enemyPortraitsGroup = this.enemyPortraitsGroup; num++; } } if (record.UiTextureKitID > 0u) { UiTextureKitRec record3 = StaticDB.uiTextureKitDB.GetRecord((int)record.UiTextureKitID); this.m_scrollingEnvironment_Back.enabled = false; this.m_scrollingEnvironment_Mid.enabled = false; this.m_scrollingEnvironment_Fore.enabled = false; int uitextureAtlasMemberID = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Back"); if (uitextureAtlasMemberID > 0) { Sprite atlasSprite = TextureAtlas.instance.GetAtlasSprite(uitextureAtlasMemberID); if (atlasSprite != null) { this.m_scrollingEnvironment_Back.enabled = true; this.m_scrollingEnvironment_Back.sprite = atlasSprite; } } int uitextureAtlasMemberID2 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Mid"); if (uitextureAtlasMemberID2 > 0) { Sprite atlasSprite2 = TextureAtlas.instance.GetAtlasSprite(uitextureAtlasMemberID2); if (atlasSprite2 != null) { this.m_scrollingEnvironment_Mid.enabled = true; this.m_scrollingEnvironment_Mid.sprite = atlasSprite2; } } int uitextureAtlasMemberID3 = TextureAtlas.GetUITextureAtlasMemberID("_" + record3.KitPrefix + "-Fore"); if (uitextureAtlasMemberID3 > 0) { Sprite atlasSprite3 = TextureAtlas.instance.GetAtlasSprite(uitextureAtlasMemberID3); if (atlasSprite3 != null) { this.m_scrollingEnvironment_Fore.enabled = true; this.m_scrollingEnvironment_Fore.sprite = atlasSprite3; } } } else { Debug.LogWarning(string.Concat(new object[] { "DATA ERROR: Mission UITextureKit Not Set for mission ID:", record.ID, " - ", record.Name })); Debug.LogWarning("This means the scrolling background images will show the wrong location"); } if (this.m_lootGroupObj == null || this.m_missionRewardDisplayPrefab == null) { return; } MissionRewardDisplay[] componentsInChildren3 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true); for (int l = 0; l < componentsInChildren3.Length; l++) { if (componentsInChildren3[l] != null) { Object.DestroyImmediate(componentsInChildren3[l].gameObject); } } if (missionResultType == 1) { PersistentFollowerData.ClearPreMissionFollowerData(); } List <JamGarrisonFollower> list = new List <JamGarrisonFollower>(); MissionFollowerSlot[] componentsInChildren4 = this.missionFollowerSlotGroup.GetComponentsInChildren <MissionFollowerSlot>(true); int num2 = 0; foreach (JamGarrisonFollower jamGarrisonFollower in PersistentFollowerData.followerDictionary.Values) { if (jamGarrisonFollower.CurrentMissionID == garrMissionID) { componentsInChildren4[num2++].SetFollower(jamGarrisonFollower.GarrFollowerID); if (missionResultType == 1) { PersistentFollowerData.CachePreMissionFollower(jamGarrisonFollower); } list.Add(jamGarrisonFollower); } } this.UpdateMissionStatus(garrMissionID); foreach (MissionFollowerSlot missionFollowerSlot in componentsInChildren4) { missionFollowerSlot.InitHeartPanel(); } MissionRewardDisplay.InitMissionRewards(this.m_missionRewardDisplayPrefab.gameObject, this.m_lootGroupObj.transform, jamGarrisonMobileMission.Reward); if (record.OvermaxRewardPackID > 0 && jamGarrisonMobileMission.OvermaxReward.Length > 0) { this.m_bonusLootDisplay.SetActive(true); JamGarrisonMissionReward jamGarrisonMissionReward = jamGarrisonMobileMission.OvermaxReward[0]; if (jamGarrisonMissionReward.ItemID > 0) { this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.item, jamGarrisonMissionReward.ItemID, (int)jamGarrisonMissionReward.ItemQuantity, 0, jamGarrisonMissionReward.ItemFileDataID); } else if (jamGarrisonMissionReward.FollowerXP > 0u) { this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.followerXP, 0, (int)jamGarrisonMissionReward.FollowerXP, 0, 0); } else if (jamGarrisonMissionReward.CurrencyQuantity > 0u) { if (jamGarrisonMissionReward.CurrencyType == 0) { this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.gold, 0, (int)(jamGarrisonMissionReward.CurrencyQuantity / 10000u), 0, 0); } else { CurrencyTypesRec record4 = StaticDB.currencyTypesDB.GetRecord(jamGarrisonMissionReward.CurrencyType); int rewardQuantity = (int)((ulong)jamGarrisonMissionReward.CurrencyQuantity / (ulong)(((record4.Flags & 8u) == 0u) ? 1L : 100L)); this.m_bonusMissionRewardDisplay.InitReward(MissionRewardDisplay.RewardType.currency, jamGarrisonMissionReward.CurrencyType, rewardQuantity, 0, 0); } } } this.m_timeUntilFadeOutMissionDetailsDisplay = this.m_missionDetailsFadeOutDelay; this.m_timeUntilShowFollowerExperienceDisplays = this.m_experienceDisplayInitialEntranceDelay; if (missionResultType == 2) { this.InitFollowerExperienceDisplays(); this.m_missionInProgressMessage.SetActive(false); this.m_missionSuccessMessage.SetActive(true); this.m_missionFailMessage.SetActive(false); if (this.m_fancyEntrance != null) { Object.DestroyImmediate(this.m_fancyEntrance); iTween.Stop(this.m_missionSuccessMessage); this.m_missionSuccessMessage.transform.localScale = Vector3.one; iTween.Stop(this.m_missionFailMessage); this.m_missionFailMessage.transform.localScale = Vector3.one; } this.m_missionSuccessMessage.SetActive(false); this.m_fancyEntrance = this.m_missionSuccessMessage.AddComponent <FancyEntrance>(); this.m_fancyEntrance.m_fadeInCanvasGroup = this.m_missionSuccessMessage.GetComponent <CanvasGroup>(); this.m_fancyEntrance.m_fadeInTime = this.m_messageFadeInTime; this.m_fancyEntrance.m_punchScale = this.m_messagePunchScale; this.m_fancyEntrance.m_punchScaleAmount = this.m_messagePunchScaleAmount; this.m_fancyEntrance.m_punchScaleDuration = this.m_messagePunchScaleDuration; this.m_fancyEntrance.m_timeToDelayEntrance = this.m_messageTimeToDelayEntrance; this.m_fancyEntrance.m_activateOnEnable = true; this.m_fancyEntrance.m_objectToNotifyOnBegin = base.gameObject; this.m_fancyEntrance.m_notifyOnBeginCallbackName = "OnShowSuccessMessage"; this.m_missionSuccessMessage.SetActive(true); MissionRewardDisplay[] componentsInChildren5 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true); for (int n = 0; n < componentsInChildren5.Length; n++) { componentsInChildren5[n].ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)n); } if (this.m_bonusLootChance > 0) { iTween.ValueTo(base.gameObject, iTween.Hash(new object[] { "name", "ShakeIt", "from", 0.3f, "to", 1f, "delay", this.m_bonusLootShakeInitialDelay, "time", this.m_bonusLootShakeDuration, "onupdate", "OnBonusLootShakeUpdate", "oncomplete", "OnBonusLootShakeComplete" })); } if (awardOvermax) { this.m_bonusMissionRewardDisplay.ShowResultSuccess(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length); } else { this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay + this.m_lootEffectDelay * (float)componentsInChildren5.Length); } } if (missionResultType == 3) { this.InitFollowerExperienceDisplays(); this.m_missionInProgressMessage.SetActive(false); this.m_missionSuccessMessage.SetActive(false); this.m_missionFailMessage.SetActive(true); if (this.m_fancyEntrance != null) { Object.DestroyImmediate(this.m_fancyEntrance); iTween.Stop(this.m_missionSuccessMessage); this.m_missionSuccessMessage.transform.localScale = Vector3.one; iTween.Stop(this.m_missionFailMessage); this.m_missionFailMessage.transform.localScale = Vector3.one; } this.m_missionFailMessage.SetActive(false); this.m_fancyEntrance = this.m_missionFailMessage.AddComponent <FancyEntrance>(); this.m_fancyEntrance.m_fadeInCanvasGroup = this.m_missionFailMessage.GetComponent <CanvasGroup>(); this.m_fancyEntrance.m_fadeInTime = this.m_messageFadeInTime; this.m_fancyEntrance.m_punchScale = this.m_messagePunchScale; this.m_fancyEntrance.m_punchScaleAmount = this.m_messagePunchScaleAmount; this.m_fancyEntrance.m_punchScaleDuration = this.m_messagePunchScaleDuration; this.m_fancyEntrance.m_timeToDelayEntrance = this.m_messageTimeToDelayEntrance; this.m_fancyEntrance.m_activateOnEnable = true; this.m_fancyEntrance.m_objectToNotifyOnBegin = base.gameObject; this.m_fancyEntrance.m_notifyOnBeginCallbackName = "OnShowFailMessage"; this.m_missionFailMessage.SetActive(true); MissionRewardDisplay[] componentsInChildren6 = this.m_lootGroupObj.GetComponentsInChildren <MissionRewardDisplay>(true); for (int num3 = 0; num3 < componentsInChildren6.Length; num3++) { componentsInChildren6[num3].ShowResultFail(this.m_lootEffectInitialDelay); } this.m_bonusMissionRewardDisplay.ShowResultFail(this.m_lootEffectInitialDelay); } if (missionResultType == 0) { this.m_missionInProgressMessage.SetActive(true); this.m_missionSuccessMessage.SetActive(false); this.m_missionFailMessage.SetActive(false); this.m_bonusMissionRewardDisplay.ClearResults(); } if (missionResultType == 1) { this.m_missionInProgressMessage.SetActive(false); this.m_missionSuccessMessage.SetActive(false); this.m_missionFailMessage.SetActive(false); FollowerExperienceDisplay[] componentsInChildren7 = this.m_followerExperienceDisplayArea.GetComponentsInChildren <FollowerExperienceDisplay>(true); foreach (FollowerExperienceDisplay followerExperienceDisplay in componentsInChildren7) { Object.DestroyImmediate(followerExperienceDisplay.gameObject); } } if (this.m_partyBuffGroup == null) { return; } AbilityDisplay[] componentsInChildren8 = this.m_partyBuffGroup.GetComponentsInChildren <AbilityDisplay>(true); foreach (AbilityDisplay abilityDisplay in componentsInChildren8) { Object.DestroyImmediate(abilityDisplay.gameObject); } int adjustedMissionDuration = GeneralHelpers.GetAdjustedMissionDuration(record, list, this.enemyPortraitsGroup); int num6 = 0; foreach (JamGarrisonFollower jamGarrisonFollower2 in PersistentFollowerData.followerDictionary.Values) { if (jamGarrisonFollower2.CurrentMissionID == garrMissionID) { int[] buffsForCurrentMission = GeneralHelpers.GetBuffsForCurrentMission(jamGarrisonFollower2.GarrFollowerID, garrMissionID, this.missionFollowerSlotGroup, adjustedMissionDuration); num6 += buffsForCurrentMission.Length; foreach (int garrAbilityID in buffsForCurrentMission) { GameObject gameObject3 = Object.Instantiate <GameObject>(this.m_mechanicEffectDisplayPrefab); gameObject3.transform.SetParent(this.m_partyBuffGroup.transform, false); AbilityDisplay component3 = gameObject3.GetComponent <AbilityDisplay>(); component3.SetAbility(garrAbilityID, false, false, null); } } } if (num6 > 8) { this.m_partyBuffsText.text = string.Empty; } else { this.m_partyBuffsText.text = StaticDB.GetString("PARTY_BUFFS", null); } HorizontalLayoutGroup component4 = this.m_partyBuffGroup.GetComponent <HorizontalLayoutGroup>(); if (component4 != null) { if (num6 > 10 && Main.instance.IsNarrowScreen()) { component4.spacing = 3f; } else { component4.spacing = 6f; } } this.m_partyBuffGroup.SetActive(num6 > 0); }
public void SetFollower(int followerID) { this.m_garrFollowerID = followerID; if (followerID == 0) { RectTransform[] componentsInChildren = this.traitsAndAbilitiesRootObject.GetComponentsInChildren <RectTransform>(true); for (int i = 0; i < componentsInChildren.Length; i++) { if (componentsInChildren[i] != null && componentsInChildren[i] != this.traitsAndAbilitiesRootObject.get_transform()) { Object.DestroyImmediate(componentsInChildren[i].get_gameObject()); } } AbilityDisplay[] componentsInChildren2 = this.m_equipmentSlotsRootObject.GetComponentsInChildren <AbilityDisplay>(true); for (int j = 0; j < componentsInChildren2.Length; j++) { Object.DestroyImmediate(componentsInChildren2[j].get_gameObject()); } } if (!PersistentFollowerData.followerDictionary.ContainsKey(followerID)) { return; } GarrFollowerRec record = StaticDB.garrFollowerDB.GetRecord(followerID); if (record == null) { return; } CreatureRec record2 = StaticDB.creatureDB.GetRecord((GarrisonStatus.Faction() != PVP_FACTION.HORDE) ? record.AllianceCreatureID : record.HordeCreatureID); if (record2 == null) { return; } JamGarrisonFollower jamGarrisonFollower = PersistentFollowerData.followerDictionary.get_Item(followerID); string text = "Assets/BundleAssets/PortraitIcons/cid_" + record2.ID.ToString("D8") + ".png"; Sprite sprite = AssetBundleManager.portraitIcons.LoadAsset <Sprite>(text); if (sprite != null) { this.followerSnapshot.set_sprite(sprite); } RectTransform[] componentsInChildren3 = this.traitsAndAbilitiesRootObject.GetComponentsInChildren <RectTransform>(true); for (int k = 0; k < componentsInChildren3.Length; k++) { if (componentsInChildren3[k] != null && componentsInChildren3[k] != this.traitsAndAbilitiesRootObject.get_transform()) { Object.DestroyImmediate(componentsInChildren3[k].get_gameObject()); } } bool flag = false; for (int l = 0; l < jamGarrisonFollower.AbilityID.Length; l++) { GarrAbilityRec record3 = StaticDB.garrAbilityDB.GetRecord(jamGarrisonFollower.AbilityID[l]); if ((record3.Flags & 512u) != 0u) { if (!flag) { GameObject gameObject = Object.Instantiate <GameObject>(this.specializationHeaderPrefab); gameObject.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); flag = true; Text component = gameObject.GetComponent <Text>(); if (component != null) { component.set_text(StaticDB.GetString("SPECIALIZATION", null)); } } GameObject gameObject2 = Object.Instantiate <GameObject>(this.abilityDisplayPrefab); gameObject2.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); AbilityDisplay component2 = gameObject2.GetComponent <AbilityDisplay>(); component2.SetAbility(record3.ID, false, false, null); } } bool flag2 = false; for (int m = 0; m < jamGarrisonFollower.AbilityID.Length; m++) { GarrAbilityRec record4 = StaticDB.garrAbilityDB.GetRecord(jamGarrisonFollower.AbilityID[m]); if ((record4.Flags & 1u) == 0u) { if ((record4.Flags & 512u) == 0u) { if (!flag2) { GameObject gameObject3 = Object.Instantiate <GameObject>(this.abilitiesHeaderPrefab); gameObject3.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); flag2 = true; Text component3 = gameObject3.GetComponent <Text>(); if (component3 != null) { component3.set_text(StaticDB.GetString("ABILITIES", null)); } } GameObject gameObject4 = Object.Instantiate <GameObject>(this.abilityDisplayPrefab); gameObject4.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); AbilityDisplay component4 = gameObject4.GetComponent <AbilityDisplay>(); component4.SetAbility(jamGarrisonFollower.AbilityID[m], false, false, null); } } } if (jamGarrisonFollower.ZoneSupportSpellID > 0) { GameObject gameObject5 = Object.Instantiate <GameObject>(this.zoneSupportAbilityHeaderPrefab); gameObject5.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); GameObject gameObject6 = Object.Instantiate <GameObject>(this.m_spellDisplayPrefab); gameObject6.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); SpellDisplay component5 = gameObject6.GetComponent <SpellDisplay>(); component5.SetSpell(jamGarrisonFollower.ZoneSupportSpellID); Text componentInChildren = gameObject5.GetComponentInChildren <Text>(); if (componentInChildren != null) { componentInChildren.set_text(StaticDB.GetString("COMBAT_ALLY", null)); } } bool flag3 = (jamGarrisonFollower.Flags & 8) != 0; if (flag3) { GarrStringRec record5 = StaticDB.garrStringDB.GetRecord((GarrisonStatus.Faction() != PVP_FACTION.ALLIANCE) ? record.HordeFlavorGarrStringID : record.AllianceFlavorGarrStringID); if (record5 != null) { Text text2 = Object.Instantiate <Text>(this.m_troopDescriptionPrefab); text2.get_transform().SetParent(this.traitsAndAbilitiesRootObject.get_transform(), false); text2.set_text(record5.Text); } } this.InitEquipmentSlots(jamGarrisonFollower); this.UpdateChampionButtons(jamGarrisonFollower); }
private void OnTileMouseEnter(AbilityDisplay point) { this.MouseOnTile = true; }
private void OnTileMouseExit(AbilityDisplay point) { this.MouseOnTile = false; }