private void InitAbilityBuffs() { AbilityBuffs.Add(new SupremeHarmony()); AbilityBuffs.Add(new Spells.Fist.Buffs.Savagery()); AbilityBuffs.Add(new UnstoppableForce()); AbilityBuffs.Add(new Flourish()); }
private void InitAbilityBuffs() { AbilityBuffs.Add(new Spells.Blade.Buffs.SupremeHarmony()); AbilityBuffs.Add(new Spells.Fist.Buffs.Savagery()); AbilityBuffs.Add(new Spells.Hammer.Buffs.UnstoppableForce()); AbilityBuffs.Add(new Spells.Pistol.Buffs.Flourish()); }
public IBuff GetAbilityBuffFromName(string name) { var abilitybuff = AbilityBuffs.Find(b => b.Name == name && b is AbilityBuff); // Shameful add to Buffs list to keep other stuff working for now Buffs.Add(abilitybuff); return(abilitybuff); }