Esempio n. 1
0
        public Voice Play(AudioClip clip)
        {
            var playerIndex = -1;

            for (int i = 0; i < MaxPlayers && -1 == playerIndex; i++)
            {
                if (!_players[i].Done)
                {
                    continue;
                }
                playerIndex = i;
            }

            if (-1 == playerIndex)
            {
                return(Voice.Error);
            }

            var player = _players[playerIndex];

            player.Node.Stop();
            _engine.DisconnectNodeOutput(player.Node);
            _engine.Connect(player.Node, _mixer, ((IOSAudioClip)clip).Format);

            player.PlayId++;
            player.Done        = false;
            player.Node.Volume = 1.0f;
            player.Node.ScheduleBuffer(((IOSAudioClip)clip).Buffer, AVAudioPlayerNodeCompletionCallbackType.PlayedBack, player.Callback);
            player.Node.Play();

            return(Voice.Create(player.Id, player.PlayId));
        }