Esempio n. 1
0
        private bool TryRefreshEncode(EASTCENCODE t, out Texture image)
        {
            image = null;
            if (m_sourceTexture == null || !m_previewDirty)
            {
                return(false);
            }

            int  sw_alpha  = 4;
            bool need_pack = false;

            switch (t)
            {
            case EASTCENCODE.None:
                //show the source
                need_pack = false;
                break;

            case EASTCENCODE.E4x4:
            case EASTCENCODE.E5x5:
            case EASTCENCODE.E6x6:
            case EASTCENCODE.E8x8:
            case EASTCENCODE.E10x10:
            case EASTCENCODE.E12x12:
                need_pack = true;
                break;

            default:
                EditorUtility.DisplayDialog("提示", "暂不支持该格式", "确定");
                break;
            }

            if (need_pack)
            {
                string file_path = GetSourceTextureFullPath();
                var    ptr       = ASTCWrap.pack_and_unpack_image(file_path, (int)t, 0, sw_alpha, 0);
                image = DecodeImageData(ptr);
            }
            return(need_pack);
        }
Esempio n. 2
0
 static void OpenAstcPreView()
 {
     ASTCWrap.SetUnityError(LogError);
     EditorWindow.GetWindow <ASTCTool>("ASTC Preview");
 }