internal void SetNode(AST.ConstantDecl /*!*/ node) { this.ConstantDesc.LiteralValue = null; this.node = node; }
internal void SetValue(object value) { this.ConstantDesc.LiteralValue = value; this.node = null; }
public KnownConstant(DConstantDesc /*!*/ constantDesc) : base(constantDesc) { Debug.Assert(constantDesc != null); this.node = null; }
internal void SetNode(AST.ConstantDecl/*!*/ node) { this.ConstantDesc.LiteralValue = null; this.node = node; }
public KnownConstant(DConstantDesc/*!*/ constantDesc) : base(constantDesc) { Debug.Assert(constantDesc != null); this.node = null; }