private void OnTextMessage(ARCameraBaseBehaviour arcameraBehaviour, string text) { StartCoroutine(ShowMessage(arcameraBehaviour)); textMessage = text; startShowMessage = true; Debug.Log("got text: " + text); }
void OnTargetFound(ARCameraBaseBehaviour arcameraBehaviour, TargetAbstractBehaviour targetBehaviour, Target target) { Debug.Log("<Global Handler> Found: " + target.Id); string key = mDatabaseRef.Child("events").Push().Key; mDatabaseRef.Child("events").Child(key).Child("text").SetValueAsync("target: " + target.Name + " found"); mDatabaseRef.Child("events").Child(key).Child("targetName").SetValueAsync(target.Name); }
IEnumerator ShowMessage(ARCameraBaseBehaviour arcameraBehaviour) { Debug.Log("show message"); WWW www = new WWW(textMessage); yield return(www); settings = JsonUtility.FromJson <Settings>(www.text); }
void OnTargetLost(ARCameraBaseBehaviour arcameraBehaviour, TargetAbstractBehaviour targetBehaviour, Target target) { Debug.Log("<Global Handler> Lost: " + target.Id); var index = Convert.ToInt32(target.Name[target.Name.Length - 1]); Targets.Remove(index); TargetsTransforms.Remove(index); }
void OnTargetFound(ARCameraBaseBehaviour arcameraBehaviour, TargetAbstractBehaviour targetBehaviour, Target target) { Debug.Log("<Global Handler> Found: " + target.Id); var index = Convert.ToInt32(target.Name[target.Name.Length - 1]); var targetTransform = GameObject.Find(target.Name).GetComponent <Transform>(); Targets.Add(index, target); TargetsTransforms.Add(index, targetTransform); }
private void OnTextMessage(ARCameraBaseBehaviour arcameraBehaviour, string text) { Debug.Log("got text: " + text); }
void OnTargetLost(ARCameraBaseBehaviour arcameraBehaviour, TargetAbstractBehaviour targetBehaviour, Target target) { Debug.Log("<Global Handler> Lost: " + target.Id); }
void OnTargetFound(ARCameraBaseBehaviour arcameraBehaviour, TargetAbstractBehaviour targetBehaviour, Target target) { // Debug.Log("<Global Handler> Found: " + target.Id); }
void OnTargetFound(ARCameraBaseBehaviour arcameraBehaviour, TargetAbstractBehaviour targetBehaviour, Target target) { Debug.Log(" Found: " + target.Id); }