private void BF3Servers_ServerRemoved(uint id, API_BF3ServerBase server) { Console.WriteLine($"BF3 Server Removed : id = {id},server name : {(server == null ? string.Empty : server.ServerName)}"); }
private void BF3Servers_ServerAdded(uint id, API_BF3ServerBase server) { Console.WriteLine($"BF3 Server Added : id = {id},server name : {server.ServerName}"); }
private void BF3Servers_ServerChanged(IBFServerList <API_BF3ServerBase> list, uint id, API_BF3ServerBase server, ServerChangeTypes changeType) { RespondToChange(ZloBFGame.BF_3, list, server, changeType); }