Esempio n. 1
0
    void onActivityResult(string theString)
    {
        Debug.Log("onActivityResult in Unity is Called: " + theString);

        string[] result   = theString.Split('=');
        string   authCode = result [1];

        result   = authCode.Split('&');
        authCode = result [0];        //authCode is the authentication code from Moves.

        Debug.Log("the Code is: " + authCode);
        PlayerPrefs.SetString("CODE", authCode);
        APIRequests APIObj = GameObject.Find("APIRequests").GetComponent <APIRequests> ();

        APIObj.callGetToken();
    }    //end of onActivityResult