// Use this for initialization void Start() { print("api test runs...."); StartCoroutine(APICall.Call("me", "photos", null, (callback) => { print(callback); })); }
void Start() { MainCamera = GameObject.FindGameObjectWithTag("MainCamera"); Player = GameObject.FindGameObjectWithTag("Player"); LCD_Collection = GameObject.FindGameObjectsWithTag("LCD"); CaptionBox = GameObject.FindGameObjectWithTag("Caption_Box"); print(LCD_Collection.Length); LCD_Full = GameObject.FindGameObjectWithTag("LCD_Full"); Helper.setLCDVisibility(LCD_Full, false); StartCoroutine(APICall.Call(userID, "photos", null, Process)); }