/// <summary> /// Sets the distance-based sound attenuation model. Controls how the gain of sound sources is affected by distance from the listener. /// </summary> /// <param name="model">Model to apply as the distance sound attenuation model. The default attenuation model is AL_INVERSE_DISTANCE_CLAMPED.</param> public void SetLinearDistanceModel(AL_DISTANCE_MODEL model) { FreeSL.fslSetListenerDistanceModel(model); }
internal static extern void fslSetListenerDistanceModel(AL_DISTANCE_MODEL model);