public void Play(ALBuffer buffer, int channel) { ALSource source = sources[channel]; source.Queue(buffer); source.Play(); }
public static void alGetSourceiv(uint source, ALSource param, int[] value) => _alGetSourceiv(source, (int)param, value);
public static void alGetSourcefv(uint source, ALSource param, float[] vals) => _alGetSourcefv(source, (int)param, vals);