private bool IsLinked(AI_Behaviour behaviour, AI_State state) { if (behaviour.GetType().Name == state.GetType().Name.Substring(3) || behaviour.LinkedStateName == state.GetType().Name) { return(true); } return(false); }
private void UpdateStats() { if (_target._animator == null) { return; } _runtimeAnimatorController = (_target._animator.runtimeAnimatorController as AnimatorController); testFields = _target.GetType() .GetFields(BindingFlags.Instance | BindingFlags.Public) .Where(field => field.GetCustomAttribute <AI_BindParameter>() != null) .ToArray(); _selected = new int[testFields.Length]; _parameters = _runtimeAnimatorController.parameters; testFieldNames = new List <string>(); testFieldNames.Add("None"); foreach (var f in _parameters) { testFieldNames.Add(f.name); } _options = testFieldNames.ToArray(); }