Esempio n. 1
0
 void setBottomTrigger()
 {
     if (i_kind == 1)
     {
         AITrigger_Self_L.SetActive(false);
         AITrigger_Beneath_R.SetActive(false);
     }
     else if (i_kind == 2)
     {
         AITrigger_Self_L.SetActive(false);
         AITrigger_Self_R.SetActive(false);
         AITrigger_Beneath_L.SetActive(false);
         AITrigger_Beneath_R.SetActive(false);
     }
     else if (i_kind == 3)
     {
         AITrigger_Self_L.SetActive(false);
         AITrigger_Beneath_R.SetActive(false);
     }
     else if (i_kind == 0)
     {
         AITrigger_Self_R.SetActive(true);
         AITrigger_Self_L.SetActive(true);
     }
 }
Esempio n. 2
0
 void setisDownTrigger()
 {
     AITrigger_Self_L.SetActive(true);
     AITrigger_Self_R.SetActive(true);
     if (i_kind == 1)
     {
         AITrigger_Above_R.SetActive(true);
     }
     else if (i_kind == 2 || i_kind == 0)
     {
         AITrigger_Above_R.SetActive(true);
         AITrigger_Above_L.SetActive(true);
     }
     else if (i_kind == 3)
     {
         AITrigger_Above_L.SetActive(true);
         AITrigger_Beneath_R.SetActive(true);
     }
 }