public void HandleAI(GameTile gt) { if (!_AIPlayer) { _AIPlayer = GetComponent <AIPlayer>(); } if (!_AIPlayer.enabled) { _AIPlayer.enabled = true; ToggleBotDestroyTrigger(true); } else if (_AIPlayer.enabled) { _AIPlayer.AttemptToHitTile(gt); } }
public void HandleAI(GameTile gt) { if (!_AIPlayer) { _AIPlayer = GetComponent <AIPlayer>(); } if (!_AIPlayer.enabled) { _AIPlayer.enabled = true; ToggleBotDestroyTrigger(true); } else if (_AIPlayer.enabled) { _AIPlayer.AttemptToHitTile(gt); } }