Esempio n. 1
0
    IEnumerator Growing()
    {
        yield return(new WaitForSeconds(growUpTime));

        GetComponentInChildren <Animator>().SetTrigger("Growing");
        ai.SetMoveMethod(MoveMethods.Idle);
        yield return(new WaitForSeconds(growAnimationTime));

        GrowUp();
    }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        ci        = GetComponent <CharacterInfo> ();
        pc        = GetComponent <PlayerController> ();
        ai        = GetComponent <AIInputs>();
        ai.target = ci.mother;
        ai.SetMoveMethod(MoveMethods.Target);

        // Choose gender
        ci.gender = Gender.Male;
        if (Random.Range(0, 100) < 50)
        {
            ci.gender = Gender.Female;
        }

        StartCoroutine(Growing());
    }