Esempio n. 1
0
 public void SetSelections(FilterDelegate <BehaviourNode> select)
 {
     mSelection.Clear();
     for (int i = 0; i < AIGraph.ElementCount; i++)
     {
         var node = AIGraph.GetElement <BehaviourNode>(i);
         if (node != null)
         {
             node.selected = select(node);
             if (node.selected)
             {
                 mSelection.Add(node);
             }
         }
     }
     UpdateSelectionAssets();
     if (mSelectionAssets.Count > 0)
     {
         Selection.objects = mSelectionAssets.ToArray();
     }
     else if (mAssetBinder != null)
     {
         mAssetBinder.SelectTarget();
     }
 }
Esempio n. 2
0
 public BehaviourNode GetRaycastNode(Vector2 globalPos)
 {
     for (int i = AIGraph.ElementCount - 1; i >= 0; i--)
     {
         var node = AIGraph.GetElement <BehaviourNode>(i);
         if (node != null && node.Visible && node.GlobalRect.Contains(globalPos))
         {
             return(node);
         }
     }
     return(null);
 }
Esempio n. 3
0
 protected override void OnResized()
 {
     base.OnResized();
     RaycastNode = GetRaycastNode(GlobalMousePosition);
     for (int i = 0; i < AIGraph.ElementCount; i++)
     {
         var bt = AIGraph.GetElement <BehaviourNode>(i);
         if (bt != null && !bt.cliped && bt != RaycastNode)
         {
             bt.DrawComment(false);
         }
     }
 }
Esempio n. 4
0
 public void EditNodes(System.Action <BehaviourNode> callback)
 {
     if (callback == null)
     {
         return;
     }
     for (int i = 0; i < AIGraph.ElementCount; i++)
     {
         var node = AIGraph.GetElement <BehaviourNode>(i);
         if (node != null)
         {
             callback(node);
         }
     }
 }