Esempio n. 1
0
            public UpsilonShuttle() : base()
            {
                Type = "Upsilon-class Shuttle";
                IconicPilots.Add(Faction.Imperial, typeof(StarkillerBasePilot));
                ShipBaseSize = BaseSize.Large;

                ManeuversImageUrl = "https://vignette.wikia.nocookie.net/xwing-miniatures/images/7/74/MI_UPSILON.PNG";

                Firepower  = 4;
                Agility    = 1;
                MaxHull    = 6;
                MaxShields = 6;

                SubFaction = SubFaction.FirstOrder;

                PrintedUpgradeIcons.Add(Upgrade.UpgradeType.System);
                PrintedUpgradeIcons.Add(Upgrade.UpgradeType.Crew);
                PrintedUpgradeIcons.Add(Upgrade.UpgradeType.Crew);
                PrintedUpgradeIcons.Add(Upgrade.UpgradeType.Tech);
                PrintedUpgradeIcons.Add(Upgrade.UpgradeType.Tech);

                PrintedActions.Add(new TargetLockAction());
                PrintedActions.Add(new CoordinateAction());

                AssignTemporaryManeuvers();
                HotacManeuverTable = new AI.UpsilonShuttleTable();

                factions.Add(Faction.Imperial);
                faction = Faction.Imperial;

                SkinName = "Upsilon-class Shuttle";

                SoundShotsPath = "Slave1-Fire";
                ShotsCount     = 3;

                for (int i = 1; i < 3; i++)
                {
                    SoundFlyPaths.Add("Slave1-Fly" + i);
                }
            }
Esempio n. 2
0
            public UpsilonClassShuttle() : base()
            {
                ShipInfo = new ShipCardInfo
                           (
                    "Upsilon-class Shuttle",
                    BaseSize.Large,
                    Faction.Imperial,
                    new ShipArcsInfo(ArcType.Front, 4), 1, 6, 6,
                    new ShipActionsInfo(
                        new ActionInfo(typeof(FocusAction)),
                        new ActionInfo(typeof(TargetLockAction)),
                        new ActionInfo(typeof(CoordinateAction))
                        ),
                    new ShipUpgradesInfo(
                        UpgradeType.Title,
                        UpgradeType.Modification,
                        UpgradeType.System,
                        UpgradeType.Crew,
                        UpgradeType.Crew,
                        UpgradeType.Tech,
                        UpgradeType.Tech
                        ),
                    subFaction: Faction.FirstOrder
                           );

                IconicPilots = new Dictionary <Faction, System.Type> {
                    { Faction.Imperial, typeof(KyloRen) }
                };

                ModelInfo = new ShipModelInfo(
                    "Upsilon-class Shuttle",
                    "Upsilon-class Shuttle",
                    new Vector3(-3.7f, 10.11f, 5.55f),
                    4f
                    );

                DialInfo = new ShipDialInfo(
                    new ManeuverInfo(ManeuverSpeed.Speed0, ManeuverDirection.Stationary, ManeuverBearing.Stationary, MovementComplexity.Complex),

                    new ManeuverInfo(ManeuverSpeed.Speed1, ManeuverDirection.Left, ManeuverBearing.Turn, MovementComplexity.Complex),
                    new ManeuverInfo(ManeuverSpeed.Speed1, ManeuverDirection.Left, ManeuverBearing.Bank, MovementComplexity.Normal),
                    new ManeuverInfo(ManeuverSpeed.Speed1, ManeuverDirection.Forward, ManeuverBearing.Straight, MovementComplexity.Easy),
                    new ManeuverInfo(ManeuverSpeed.Speed1, ManeuverDirection.Right, ManeuverBearing.Bank, MovementComplexity.Normal),
                    new ManeuverInfo(ManeuverSpeed.Speed1, ManeuverDirection.Right, ManeuverBearing.Turn, MovementComplexity.Complex),

                    new ManeuverInfo(ManeuverSpeed.Speed2, ManeuverDirection.Left, ManeuverBearing.Turn, MovementComplexity.Normal),
                    new ManeuverInfo(ManeuverSpeed.Speed2, ManeuverDirection.Left, ManeuverBearing.Bank, MovementComplexity.Easy),
                    new ManeuverInfo(ManeuverSpeed.Speed2, ManeuverDirection.Forward, ManeuverBearing.Straight, MovementComplexity.Easy),
                    new ManeuverInfo(ManeuverSpeed.Speed2, ManeuverDirection.Right, ManeuverBearing.Bank, MovementComplexity.Easy),
                    new ManeuverInfo(ManeuverSpeed.Speed2, ManeuverDirection.Right, ManeuverBearing.Turn, MovementComplexity.Normal),

                    new ManeuverInfo(ManeuverSpeed.Speed3, ManeuverDirection.Left, ManeuverBearing.Turn, MovementComplexity.Complex),
                    new ManeuverInfo(ManeuverSpeed.Speed3, ManeuverDirection.Left, ManeuverBearing.Bank, MovementComplexity.Normal),
                    new ManeuverInfo(ManeuverSpeed.Speed3, ManeuverDirection.Forward, ManeuverBearing.Straight, MovementComplexity.Normal),
                    new ManeuverInfo(ManeuverSpeed.Speed3, ManeuverDirection.Right, ManeuverBearing.Bank, MovementComplexity.Normal),
                    new ManeuverInfo(ManeuverSpeed.Speed3, ManeuverDirection.Right, ManeuverBearing.Turn, MovementComplexity.Complex)
                    );

                SoundInfo = new ShipSoundInfo(
                    new List <string>()
                {
                    "Slave1-Fly1",
                    "Slave1-Fly2"
                },
                    "Slave1-Fire", 4
                    );

                ManeuversImageUrl = "https://vignette.wikia.nocookie.net/xwing-miniatures/images/7/74/MI_UPSILON.PNG";

                HotacManeuverTable = new AI.UpsilonShuttleTable();
            }