public PatrolWaypointFactory(PatrolWaypoint prefab, AI.AStar.Grid grid) { if (!(prefab && grid)) { throw new System.ArgumentNullException(); } this.prefab = prefab; this.grid = grid; }
public BuildingFactory(Building[] prefabs, PressurePlate pressurePlatePrefab, AI.AStar.Grid grid) { this.prefabs = prefabs; this.pressurePlatePrefab = pressurePlatePrefab; this.grid = grid; }