static void Init()
    {
        pathToSave = PlayerPrefs.GetString("LAST_PATH", "");
        AFrameExporter window = (AFrameExporter)EditorWindow.GetWindow(typeof(AFrameExporter));

        window.Show();
    }
    public override void OnInspectorGUI()
    {
        AFrameExporter myExporter = (AFrameExporter)target;

        if (GUILayout.Button("Export"))
        {
            myExporter.Export();
        }

        DrawDefaultInspector();

        if (GUILayout.Button("Clear Exported Files"))
        {
            myExporter.ClearExport();
        }
    }