static void Init() { pathToSave = PlayerPrefs.GetString("LAST_PATH", ""); AFrameExporter window = (AFrameExporter)EditorWindow.GetWindow(typeof(AFrameExporter)); window.Show(); }
public override void OnInspectorGUI() { AFrameExporter myExporter = (AFrameExporter)target; if (GUILayout.Button("Export")) { myExporter.Export(); } DrawDefaultInspector(); if (GUILayout.Button("Clear Exported Files")) { myExporter.ClearExport(); } }