public void CallPhone(string phoneNumber) { var acsNumber = new PhoneNumberIdentifier(phoneNumber, phoneNumber); var receivers = new CommunicationIdentifier[] { acsNumber }; var callOptions = new ACSStartCallOptions { AudioOptions = new ACSAudioOptions() }; _call = _callAgent.StartCall(receivers, callOptions); }
public override void OnRemoteParticipantsUpdated(ACSCall call, ACSParticipantsUpdatedEventArgs args) { Logger.Debug($"Remote participants changed"); foreach (var participant in args.AddedParticipants) { _videoCallbackManager.HandleRemoteParticipantAdded(participant); participant.Delegate = new RemoteParticipantDelegate(_videoCallbackManager); _remoteParticipants.Add(participant); } }
private void callCompleted(ACSCall call, NSError err) { Logger.Debug("Call setup"); _call = call; // Respond to changes _call.Delegate = new CallDelegate(_videoCallbackManager); // Setup initial streams. This is clumsy and probably an API flaw... // IMHO delegate should be called after setting it on existing state... foreach (var remoteParticipant in _call.RemoteParticipants) { Logger.Debug("Remote participant already in call"); remoteParticipant.Delegate = new RemoteParticipantDelegate(_videoCallbackManager); foreach (var remoteVideoStream in remoteParticipant.VideoStreams) { RemoteVideoStreamAdded(remoteVideoStream); } } Logger.Debug("Starting video"); _call.StartVideo(_localVideoStream, OnVideoStarted); }
public async Task JoinGroup(Guid groupID) { var camera = _deviceManager .Cameras.First(c => c.CameraFacing == ACSCameraFacing.Front); _localVideoStream = new ACSLocalVideoStream(camera); _localVideoStreamRenderer = new ACSVideoStreamRenderer(_localVideoStream, out var rendererError); ThrowIfError(rendererError); var renderingOptions = new ACSRenderingOptions(ACSScalingMode.Crop); var nativeView = _localVideoStreamRenderer.CreateViewWithOptions(renderingOptions, out var viewError); ThrowIfError(viewError); var formsView = nativeView.ToView(); LocalVideoAdded?.Invoke(this, formsView); var groupCallLocator = new ACSGroupCallLocator(new NSUuid(groupID.ToString())); var callOptions = new ACSJoinCallOptions { AudioOptions = new ACSAudioOptions(), VideoOptions = new ACSVideoOptions(_localVideoStream) }; //callOptions.AudioOptions.Muted = true; _call = _callAgent.JoinWithMeetingLocator(groupCallLocator, callOptions); // Respond to changes _call.Delegate = new CallDelegate(_videoCallbackManager); // Setup initial streams. This is clumsy and probably an API flaw... // IMHO delegate should be called after setting it on existing state... foreach (var remoteParticipant in _call.RemoteParticipants) { remoteParticipant.Delegate = new RemoteParticipantDelegate(_videoCallbackManager); foreach (var remoteVideoStream in remoteParticipant.VideoStreams) { RemoteVideoStreamAdded(remoteVideoStream); } } _call.StartVideo(_localVideoStream, OnVideoStarted); }
public override void OnLocalVideoStreamsUpdated(ACSCall call, ACSLocalVideoStreamsUpdatedEventArgs args) { Logger.Debug($"Local video streams changed"); }
public override void OnStateChanged(ACSCall call, ACSPropertyChangedEventArgs args) { Logger.Debug($"Call state changed: {call.State}"); }