// Token: 0x06000374 RID: 884 RVA: 0x0001F2F8 File Offset: 0x0001D4F8 private void OpenFileBrowser(int matNo1, ACCTexture acctex) { ACCTexturesView.fileBrowser = new FileBrowser(new Rect(0f, 0f, ACCTexturesView.uiParams.fileBrowserRect.width, ACCTexturesView.uiParams.fileBrowserRect.height), "テクスチャファイル選択", delegate(string path) { ACCTexturesView.fileBrowser = null; if (path == null) { return; } acctex.filepath = (this.textureDir = Path.GetDirectoryName(path)); string fileName = Path.GetFileName(path); if (acctex.editname != fileName) { acctex.editname = fileName; acctex.dirty = true; } this.ChangeTexFile(this.textureDir, acctex.editname, matNo1, acctex.propName); }); ResourceHolder instance = ResourceHolder.Instance; ACCTexturesView.fileBrowser.DirectoryImage = instance.DirImage; ACCTexturesView.fileBrowser.FileImage = instance.PictImage; ACCTexturesView.fileBrowser.NoFileImage = instance.FileImage; ACCTexturesView.fileBrowser.labelStyle = ACCTexturesView.uiParams.listStyle; ACCTexturesView.fileBrowser.SelectionPatterns = new string[] { "*.tex", "*.png" }; if (!string.IsNullOrEmpty(this.textureDir)) { ACCTexturesView.fileBrowser.CurrentDirectory = this.textureDir; } }
private void OpenFileBrowser(int matNo1, ACCTexture acctex) { fileBrowser = new FileBrowser( new Rect(0, 0, uiParams.fileBrowserRect.width, uiParams.fileBrowserRect.height), "テクスチャファイル選択", path => { fileBrowser = null; if (path == null) { return; } acctex.filepath = textureDir = Path.GetDirectoryName(path); var name = Path.GetFileName(path); if (acctex.editname != name) { acctex.editname = name; acctex.dirty = true; } ChangeTexFile(textureDir, acctex.editname, matNo1, acctex.propName); }); var resource = ResourceHolder.Instance; fileBrowser.DirectoryImage = resource.DirImage; fileBrowser.FileImage = resource.PictImage; fileBrowser.NoFileImage = resource.FileImage; fileBrowser.labelStyle = uiParams.listStyle; fileBrowser.SelectionPatterns = new[] { "*.tex", "*.png" }; if (!string.IsNullOrEmpty(textureDir)) { fileBrowser.CurrentDirectory = textureDir; } }
// Token: 0x0600036F RID: 879 RVA: 0x0001E744 File Offset: 0x0001C944 public static List <ACCTexture> Load(Material mate, ShaderType type1) { if (type1 == null) { type1 = ShaderType.Resolve(mate.shader.name); } List <ACCTexture> list = new List <ACCTexture>(type1.texProps.Length); list.AddRange(from texProp in type1.texProps select ACCTexture.Create(mate, texProp, type1) into tex where tex != null select tex); return(list); }
public static List <ACCTexture> Load(Material mate, ShaderType type1) { if (type1 == null) { type1 = ShaderType.Resolve(mate.shader.name); } var ret = new List <ACCTexture>(type1.texProps.Length); ret.AddRange( type1.texProps.Select(texProp => ACCTexture.Create(mate, texProp, type1)) .Where(tex => tex != null)); return(ret); }
public static List <ACCTexture> Load(Material mate, ShaderType type) { if (type == null) { type = ShaderType.Resolve(mate.shader.name); } var ret = new List <ACCTexture>(type.texProps.Length); foreach (var texProp in type.texProps) { var tex = ACCTexture.Create(mate, texProp, type); if (tex != null) { ret.Add(tex); } } return(ret); }
// Token: 0x06000371 RID: 881 RVA: 0x0001E8C0 File Offset: 0x0001CAC0 public void Show() { GUILayout.BeginVertical(ACCTexturesView.inboxStyle, new GUILayoutOption[0]); try { string text = (this.expand ? "- " : "+ ") + this.material.name; if (GUILayout.Button(text, ACCTexturesView.uiParams.lStyleC, new GUILayoutOption[0])) { this.expand = !this.expand; } if (this.expand) { foreach (ACCTexture acctexture in this.edited) { bool flag = this.matNo == ACCTexturesView.editTarget.matNo && acctexture.propKey == ACCTexturesView.editTarget.propKey; if (acctexture.prop.Keyword == Keyword.NONE || this.material.IsKeywordEnabled(acctexture.prop.KeywordString)) { GUILayout.BeginHorizontal(new GUILayoutOption[0]); try { if (!ACCTexturesView.textureModifier.IsValidTarget(ACCTexturesView.holder.CurrentMaid, ACCTexturesView.holder.CurrentSlot.Name, this.material, acctexture.propName)) { bool enabled = GUI.enabled; GUI.enabled = false; GUILayout.Button("+変更", ACCTexturesView.uiParams.bStyle, new GUILayoutOption[] { ACCTexturesView.buttonLWidth }); GUI.enabled = enabled; } else if (flag) { if (GUILayout.Button("-変更", ACCTexturesView.uiParams.bStyle, new GUILayoutOption[] { ACCTexturesView.buttonLWidth })) { ACCTexturesView.editTarget.Clear(); } } else if (GUILayout.Button("+変更", ACCTexturesView.uiParams.bStyle, new GUILayoutOption[] { ACCTexturesView.buttonLWidth })) { ACCTexturesView.editTarget.slotName = ACCTexturesView.holder.CurrentSlot.Name; ACCTexturesView.editTarget.matNo = this.matNo; ACCTexturesView.editTarget.propName = acctexture.propName; ACCTexturesView.editTarget.propKey = acctexture.propKey; } GUILayout.Label(acctexture.propName, ACCTexturesView.uiParams.lStyle, new GUILayoutOption[0]); if (flag && acctexture.type.hasShadow && acctexture.propKey == ShaderPropType.MainTex.key && GUILayout.Button("_ShadowTexに反映", ACCTexturesView.uiParams.bStyleSC, new GUILayoutOption[0])) { ACCTexturesView.textureModifier.DuplicateFilter(ACCTexturesView.holder.CurrentMaid, ACCTexturesView.holder.CurrentSlot.Name, this.material, acctexture.propName, "_ShadowTex"); } if (GUILayout.Button("opt", ACCTexturesView.uiParams.bStyleSC, new GUILayoutOption[] { ACCTexturesView.restWidth })) { acctexture.expand = !acctexture.expand; } } finally { GUILayout.EndHorizontal(); } if (flag) { ACCTexturesView.textureModifier.ProcGUI(ACCTexturesView.holder.CurrentMaid, ACCTexturesView.holder.CurrentSlot.Name, this.material, acctexture.propName); } float height = (float)ACCTexturesView.uiParams.itemHeight; ComboBoxLO comboBoxLO = null; bool flag2 = false; if (acctexture.toonType != 0) { if (this.combos.TryGetValue(acctexture.propName, out comboBoxLO)) { if (comboBoxLO.IsClickedComboButton) { height = (float)(comboBoxLO.ItemCount * ACCTexturesView.uiParams.itemHeight) * 0.8f; } } else { comboBoxLO = new ComboBoxLO(new GUIContent("選"), ACCTexturesView.ItemNames, ACCTexturesView.uiParams.bStyle, ACCTexturesView.uiParams.boxStyle, ACCTexturesView.uiParams.listStyle, true); comboBoxLO.SetItemWidth(ACCTexturesView.comboWidth); this.combos[acctexture.propName] = comboBoxLO; comboBoxLO.SelectItem(acctexture.editname); } } GUILayout.BeginHorizontal(new GUILayoutOption[] { GUILayout.Height(height) }); try { bool flag3 = false; string text2 = acctexture.editname; if (acctexture.toonType != 0) { int selectedItemIndex = comboBoxLO.SelectedItemIndex; int num = comboBoxLO.Show(ACCTexturesView.uiParams.optBtnWidth); if (num != selectedItemIndex) { text2 = ACCTexturesView.ItemNames[num].text; flag2 = true; } flag3 = comboBoxLO.IsClickedComboButton; } else { GUILayout.Label(string.Empty, new GUILayoutOption[] { ACCTexturesView.uiParams.optBtnWidth }); } if (flag3) { ACCTexturesView.uiParams.textStyle.fontSize = (int)((double)ACCTexturesView.fontSizeS * 0.8); } text2 = GUILayout.TextField(text2, ACCTexturesView.uiParams.textStyle, new GUILayoutOption[] { ACCTexturesView.contentWidth }); acctexture.SetName(text2); if (flag3) { ACCTexturesView.uiParams.textStyle.fontSize = ACCTexturesView.fontSize; } GUI.enabled = acctexture.dirty; if ((ACCTexturesView.settings.toonComboAutoApply && flag2) || GUILayout.Button("適", ACCTexturesView.uiParams.bStyle, new GUILayoutOption[] { ACCTexturesView.uiParams.optBtnWidth })) { Texture texture = this.ChangeTexFile(this.textureDir, acctexture.editname, this.matNo, acctexture.propName); if (texture != null) { acctexture.tex = texture; } acctexture.dirty = false; } GUI.enabled = true; if (GUILayout.Button("...", ACCTexturesView.uiParams.bStyle, new GUILayoutOption[] { ACCTexturesView.uiParams.optBtnWidth })) { this.OpenFileBrowser(this.matNo, acctexture); } } finally { GUILayout.EndHorizontal(); } if (acctexture.expand) { GUILayout.BeginVertical(new GUILayoutOption[0]); try { Vector2 textureOffset = this.material.GetTextureOffset(acctexture.prop.propId); ACCTexture tex = acctexture; if (this.DrawSliders("offset", ref textureOffset, -1f, 1f, () => tex.original.texOffset, false)) { this.material.SetTextureOffset(acctexture.prop.propId, textureOffset); } Vector2 textureScale = this.material.GetTextureScale(acctexture.prop.propId); if (this.DrawSliders("scale ", ref textureScale, 0.001f, 20f, () => tex.original.texScale, true)) { this.material.SetTextureScale(acctexture.prop.propId, textureScale); } } finally { GUILayout.EndVertical(); } } } } } } finally { GUILayout.EndVertical(); } }