Esempio n. 1
0
    public void SpawnScorePoint(uint point, Vector3 position)
    {
        ABParticle scoreParticle = _scoreEmitter.ShootParticle();

        if (!scoreParticle)
        {
            return;
        }

        scoreParticle.transform.rotation = Quaternion.identity;
        scoreParticle.transform.position = position;

        Text pointText = scoreParticle.GetComponent <Text>();

        pointText.text = point.ToString();

        HUD.Instance.AddScore(point);
    }
Esempio n. 2
0
    public void SpawnScorePoint(uint point, Vector3 position)
    {
        //GameObject edt = GameObject.Find("ModoEditor");
        //if (edt != null) return;
        //if (_scoreEmitter != null) {
        ABParticle scoreParticle = _scoreEmitter.ShootParticle();

        if (!scoreParticle)
        {
            return;
        }

        scoreParticle.transform.rotation = Quaternion.identity;
        scoreParticle.transform.position = position;

        Text pointText = scoreParticle.GetComponent <Text>();

        pointText.text = point.ToString();

        HUD.Instance.AddScore(point);
        //}
    }