public Boolean IsPaused(Stage stage) { if (stage == null) throw new ArgumentNullException("stage"); if (IsActive == false) return false; return m_pausebackgrounds; }
public void Set(EngineInitialization init) { if (init == null) throw new ArgumentNullException("init"); m_init = init; m_stage = new Stage(this, init.Stage); Team1.CreatePlayers(init.P1, null); Team2.CreatePlayers(init.P2, null); GetSubSystem<Random>().Seed(init.Seed); Reset(); }