public MeshSection(StreamReader sr, string name)
        {
            this.name = name;
            vtxList   = new VertexList(sr);
            meshList  = new MeshList(sr, vtxList);

            // 他の何かがある場合
            // 閉じるまで繰り返し
            string read = sr.ReadLine();

            while (!Regex.IsMatch(read, "}"))
            {
                if (Regex.IsMatch(read, "MeshMaterialList"))
                {
                    matList = new MeshMaterialList(sr);
                }
                else if (Regex.IsMatch(read, "MeshNormals"))
                {
                    normList = new MeshNormalList(sr);
                }
                else if (Regex.IsMatch(read, "MeshTextureCoords"))
                {
                    uvList = new MeshTextureCoordList(sr);
                }
                read = sr.ReadLine();
            }
        }
Exemple #2
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		public MeshSection(StreamReader sr, string name) {
			this.name = name;
			vtxList = new VertexList(sr);
			meshList = new MeshList(sr, vtxList);
			
			// 他の何かがある場合 
			// 閉じるまで繰り返し 
			string read = sr.ReadLine();
			while (!Regex.IsMatch(read, "}")) {
				if (Regex.IsMatch(read, "MeshMaterialList") ){
					matList = new MeshMaterialList(sr);
				} else if (Regex.IsMatch(read, "MeshNormals")) {
					normList = new MeshNormalList(sr);
				} else if (Regex.IsMatch(read, "MeshTextureCoords")) {
					uvList = new MeshTextureCoordList(sr);
				}
				read = sr.ReadLine();
			}
		}