public InterObject GetObject(InterObjectUnitID uid) { InterObject inter_object = null; if (m_InterObjects.TryGetValue(uid, out inter_object)) { return(inter_object); } return(null); }
public void DestroyObject(InterObjectUnitID uid) { InterObject inter_object = null; if (m_InterObjects.TryGetValue(uid, out inter_object)) { inter_object.Destroy(); m_InterObjects.Remove(uid); } }
void OnDestroy() { BindObject = null; }