public static void saveMoneyPlayerToList(int source, PlayerMoney job) { if (PlayerMoney.ContainsKey(source)) { PlayerMoney[source] = job; } else { PlayerMoney.Add(source, job); } }
public static void saveMoneyPlayerToList(Player player, PlayerMoney job) { int source = ID.GetPLayerId(player); if (PlayerMoney.ContainsKey(source)) { PlayerMoney[source] = job; } else { PlayerMoney.Add(source, job); } }