Exemple #1
0
        /*
         * setting for looping through words
         * setting for language of words (later)
         * setting for difficultly/level of words (by grade maybe?)
         * setting for length of words
         */
        protected override void OnCreate(Bundle bundle)
        {
            // TODO: rotating the screen restarts the app!

            base.OnCreate(bundle);

            Window.SetBackgroundDrawable(Resources.GetDrawable(Resource.Color.wordswipe_background));

            // Set our view from the "main" layout resource
            SetContentView(Resource.Layout.ViewManager);
            // set the splash screen to visible first (default)

            SetActionBar(FindViewById <Toolbar> (Resource.Id.toolbar));
            ActionBar.SetHomeButtonEnabled(true);

            // get the TextViews from the UI
            currentWordView       = FindViewById <TextView> (Resource.Id.currentWord);
            currentDefinitionView = FindViewById <TextView> (Resource.Id.definition);
            swipeYesView          = FindViewById <TextView> (Resource.Id.swipeYes);
            swipeNoView           = FindViewById <TextView> (Resource.Id.swipeNo);
            viewWordsButton       = FindViewById <Button> (Resource.Id.viewWordsButton);

            generator = new WordGenerator(Assets.Open, GetFileStreamPath("dict.txt").AbsolutePath);
            InitializeWordSet();

            //FIXME: need to store this so it doesn't reset each time the user restarts the app
            List <string> learnedWords = new List <string> ();

            swipeYesView.Click += delegate {
                UpdateCurrentWord();
            };

            swipeNoView.Click += delegate {
                learnedWords.Add(currentWord);
                UpdateCurrentWord();
            };

            viewWordsButton.Click += (sender, e) =>
            {
                var intent = new Intent(this, typeof(WordsLearnedActivity));
                intent.PutStringArrayListExtra("learned_words", learnedWords);
                StartActivity(intent);
            };
        }
Exemple #2
0
		/*
		 * setting for looping through words
		 * setting for language of words (later)
		 * setting for difficultly/level of words (by grade maybe?)
		 * setting for length of words
		*/
		protected override void OnCreate (Bundle bundle)
		{
			// TODO: rotating the screen restarts the app!

			base.OnCreate (bundle);

			Window.SetBackgroundDrawable (Resources.GetDrawable (Resource.Color.wordswipe_background));

			// Set our view from the "main" layout resource
			SetContentView (Resource.Layout.ViewManager);
			// set the splash screen to visible first (default)

			SetActionBar (FindViewById<Toolbar> (Resource.Id.toolbar));
			ActionBar.SetHomeButtonEnabled (true);

			// get the TextViews from the UI
			currentWordView = FindViewById<TextView> (Resource.Id.currentWord);
			currentDefinitionView = FindViewById<TextView> (Resource.Id.definition);
			swipeYesView = FindViewById<TextView> (Resource.Id.swipeYes);
			swipeNoView = FindViewById<TextView> (Resource.Id.swipeNo);
			viewWordsButton = FindViewById<Button> (Resource.Id.viewWordsButton);

			generator = new WordGenerator (Assets.Open, GetFileStreamPath ("dict.txt").AbsolutePath);
			InitializeWordSet ();

			//FIXME: need to store this so it doesn't reset each time the user restarts the app
			List<string> learnedWords = new List<string> ();

			swipeYesView.Click += delegate {
				UpdateCurrentWord ();
			};

			swipeNoView.Click += delegate {
				learnedWords.Add (currentWord);
				UpdateCurrentWord ();
			};

			viewWordsButton.Click += (sender, e) =>
			{
				var intent = new Intent(this, typeof(WordsLearnedActivity));
				intent.PutStringArrayListExtra("learned_words", learnedWords);
				StartActivity(intent);
			};
		}