static void Main(string[] args) { Console.WriteLine("Hello World!"); Human human1 = new Human("Alex"); Console.WriteLine(human1.name); Human human2 = new Human("Tim"); Console.WriteLine(human2.name); Human human3 = new Human("TEST"); Console.WriteLine(human3.name); Wizard wizard1 = new Wizard("Kevin"); Console.WriteLine(wizard1.name); Wizard wizard2 = new Wizard("Tony"); Console.WriteLine(wizard2.name); Ninja ninja1 = new Ninja("Alex"); Console.WriteLine(ninja1.name); Ninja ninja2 = new Ninja("Vlad"); Console.WriteLine(ninja2.name); Samurai samurai1 = new Samurai("Andrew"); Console.WriteLine(samurai1.name); Samurai samurai2 = new Samurai("Philip"); Console.WriteLine(samurai2.name); Console.WriteLine("*******************************"); wizard1.Fireball(human1); Console.WriteLine(human1.health); Console.WriteLine("*******************************"); wizard1.Fireball(wizard2); Console.WriteLine(wizard2.health); Console.WriteLine(human1.health); Console.WriteLine("*******************************"); wizard2.Fireball(human2); Console.WriteLine(human2.health); Console.WriteLine(human1.health); Console.WriteLine(wizard2.health); Console.WriteLine("*******************************"); wizard2.Fireball(wizard1); Console.WriteLine(wizard1.health); Console.WriteLine(human1.health); Console.WriteLine(wizard2.health); Console.WriteLine(human2.health); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); ninja1.Steal(human3); Console.WriteLine(ninja1.health); Console.WriteLine(human3.health); Console.WriteLine("*******************************"); ninja1.Steal(human1); Console.WriteLine(ninja1.health); Console.WriteLine(human1.health); Console.WriteLine("*******************************"); ninja2.Steal(wizard2); Console.WriteLine(ninja2.health); Console.WriteLine(wizard2.health); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); ninja1.Get_Away(); Console.WriteLine(ninja1.health); Console.WriteLine(ninja2.health); Console.WriteLine("*******************************"); ninja1.Get_Away(); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); ninja1.Get_Away(); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine("*******************************"); Console.WriteLine(ninja1.health); samurai1.Death_Blow(ninja1); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); Console.WriteLine(ninja1.health); samurai1.Death_Blow(ninja1); Console.WriteLine(ninja1.health); Console.WriteLine("*******************************"); Console.WriteLine(wizard1.health); samurai2.Death_Blow(wizard1); Console.WriteLine(wizard1.health); Console.WriteLine("*******************************"); wizard1.Fireball(samurai1); Console.WriteLine(samurai1.health); Console.WriteLine("*******************************"); samurai1.meditate(); Console.WriteLine(samurai1.health); }