public List <Guild> GetOpenGuild(long id) { Person person = new ModelPerson().GetPerson(id); List <Guild> guilds = crudguild.GetObjects().Where(x => x.hire = true).ToList(); if (guilds == null) { return(null); } List <Guild> guildsFraction = new List <Guild>(); foreach (Guild guild in guilds) { if (guild.fraction == person.fraction) { guildsFraction.Add(guild); } } return(guildsFraction); }
public ModelWar() { _modelPerson = new ModelPerson(); modelGuild = new ModelGuild(); _modelIteam = new ModelInventory(); }
public ModelTavern() { _modelPerson = new ModelPerson(); }
public List <Person> GetMembers(long userId) { Person person = new ModelPerson().GetPerson(userId); return(modelPerson.GetPersonsGuild(person.guild.id)); }
public ModelGuild() { crudguild = new CRUDGuild(); modelPerson = new ModelPerson(); }