SendError() public méthode

public SendError ( string text ) : void
text string
Résultat void
 public void Execute(Player player, string[] args)
 {
     if (player.GuildRank == 40)
     {
         foreach (var e in from i in RealmManager.Worlds
             where i.Key != 0
             from e in i.Value.Players
             where string.Equals(e.Value.Client.Account.Name, args[0], StringComparison.CurrentCultureIgnoreCase)
             select e)
         {
             if (e.Value.Client.Account.Guild.Rank == 40)
             {
                 player.SendInfo(e.Value.Client.Account.Name + " has been invited to ally with your guild!");
                 e.Value.Client.SendPacket(new GuildAllyRequestPacket
                 {
                     Name = player.Client.Account.Name,
                     Guild = player.Client.Account.Guild.Name
                 });
             }
             else
                 player.SendError(e.Value.Client.Account.Guild.Name + " is already one of your allys!");
         }
     }
     else
         player.SendInfo("Only founders can ally with other guilds!");
 }
        public bool Execute(Player player, RealmTime time, string args)
        {
            if (!HasPermission(player))
            {
                player.SendInfo("You are not an Admin");
                return false;
            }

            try
            {
                string[] a = args.Split(' ');
                bool success = Process(player, time, a);
                if (success)
                player.Manager.Database.DoActionAsync(db =>
                {
                    var cmd = db.CreateQuery();
                    cmd.CommandText = "insert into commandlog (command, args, player) values (@command, @args, @player);";
                    cmd.Parameters.AddWithValue("@command", CommandName);
                    cmd.Parameters.AddWithValue("@args", args);
                    cmd.Parameters.AddWithValue("@player", $"{player.AccountId}:{player.Name}");
                    cmd.ExecuteNonQuery();
                });
                return success;
            }
            catch (Exception ex)
            {
                logger.Error("Error when executing the command.", ex);
                player.SendError("Error when executing the command.");
                return false;
            }
        }
        public bool Execute(Player player, RealmTime time, string args)
        {
            if (!HasPermission(player))
            {
                player.SendError("No permission!");
                return false;
            }

            try
            {
                string[] a = args.Split(' ');
                return Process(player, time, a);
            }
            catch (Exception ex)
            {
                log.Error("Error when executing the command.", ex);
                player.SendError("Error when executing the command.");
                return false;
            }
        }
        protected override bool Process(Player player, RealmTime time, string[] args)
        {
            if (String.IsNullOrWhiteSpace(args[0]))
            {
                player.SendInfo("Usage: /invite <player name>");
                return false;
            }

            if (player.Guild[player.AccountId].Rank >= 20)
            {
                foreach (var i in player.Owner.Players.Values)
                {
                    Player target = player.Owner.GetPlayerByName(args[0]);

                    if (target == null)
                    {
                        player.SendInfoWithTokens("server.invite_notfound", new KeyValuePair<string, object>[1]
                        {
                            new KeyValuePair<string, object>("player", args[0])
                        });
                        return false;
                    }
                    if (!target.NameChosen || player.Dist(target) > 20)
                    {
                        player.SendInfoWithTokens("server.invite_notfound", new KeyValuePair<string, object>[1]
                        {
                            new KeyValuePair<string, object>("player", args[0])
                        });
                        return false;
                    }

                    if (target.Guild.IsDefault)
                    {
                        target.Client.SendPacket(new InvitedToGuildPacket()
                        {
                            Name = player.Name,
                            GuildName = player.Guild[player.AccountId].Name
                        });
                        target.Invited = true;
                        player.SendInfoWithTokens("server.invite_succeed", new KeyValuePair<string, object>[2]
                        {
                            new KeyValuePair<string, object>("player", args[0]),
                            new KeyValuePair<string, object>("guild", player.Guild[player.AccountId].Name)
                        });
                        return true;
                    }
                    else
                    {
                        player.SendError("Player is already in a guild!");
                        return false;
                    }
                }
            }
            else
            {
                player.Client.SendPacket(new TextPacket()
                {
                    BubbleTime = 0,
                    Stars = -1,
                    Name = "",
                    Text = "Members and initiates cannot invite!"
                });
            }
            return false;
        }
 public void Execute(Player player, string[] args)
 {
     if (player.GuildRank >= 20)
     {
         foreach (var e in from i in RealmManager.Worlds
             where i.Key != 0
             from e in i.Value.Players
             where string.Equals(e.Value.Client.Account.Name, args[0], StringComparison.CurrentCultureIgnoreCase)
             select e)
         {
             if (e.Value.Client.Account.Guild.Name == "")
             {
                 player.SendInfo(e.Value.Client.Account.Name + " has been invited to your guild!");
                 e.Value.Client.SendPacket(new InvitedToGuildPacket
                 {
                     Name = player.Client.Account.Name,
                     Guild = player.Client.Account.Guild.Name
                 });
             }
             else
                 player.SendError(e.Value.Client.Account.Name + " is already in a guild!");
         }
     }
     else
         player.SendInfo("Members and initiates cannot invite!");
 }
        public bool Execute(Player player, RealmTime time, string text)
        {
            int index = text.IndexOf(' ');
            string cmd = text.Substring(1, index == -1 ? text.Length - 1 : index - 1);
            string args = index == -1 ? "" : text.Substring(index + 1);

            Command command;
            if (!cmds.TryGetValue(cmd, out command))
            {
                player.SendError("Unknown command!");
                return false;
            }
            logger.InfoFormat("[Command] <{0}> {1}", player.Name, text);
            return command.Execute(player, time, args);
        }