public void LoadClass(VLTDataClassLoad classLoad, VLTFile vltFile) { VLTClass vltClass = new VLTClass(); vltClass.LoadClass(classLoad, vltFile); vltClass.VLTDatabase = this; _classes.Add(classLoad.NameHash, vltClass); }
public VLTClass[] GetClasses() { VLTClass[] classes = new VLTClass[_classes.Values.Count]; _classes.Values.CopyTo(classes, 0); return(classes); }
public ClassData(VLTClass vltClass) { _vltClass = vltClass; _collection = new ArrayList(vltClass.ClassLoad.CollectionCount); }