Exemple #1
0
                protected internal override void UpdateEventTransition(AccessControl_SendFSMContext context)
                {
#if TRACE
                    Trace.WriteLine(
                        "TRANSITION   : AccessControl_SendFSM_SM.Internally_Generated_State_DO_NOT_USE.UpdateEventTransition()");
#endif


                    return;
                }
        public AccessControl_SendFSM(urn_jaus_jss_core_Transport_1_1.Transport_SendFSM pTransport_SendFSM, urn_jaus_jss_core_Events_1_1.Events_SendFSM pEvents_SendFSM)
        {
            /*
             * If there are other variables, context must be constructed last so that all
             * class variables are available if an EntryAction of the InitialState of the
             * statemachine needs them.
             */
            context = new AccessControl_SendFSMContext(this);

            this.pTransport_SendFSM = pTransport_SendFSM;
            this.pEvents_SendFSM    = pEvents_SendFSM;
        }
Exemple #3
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            protected internal virtual void Default(AccessControl_SendFSMContext context)
            {
#if TRACE
                Trace.WriteLine(
                    "TRANSITION : Default");
#endif
                throw (
                          new statemap.TransitionUndefinedException(
                              "State: " +
                              context.State.Name +
                              ", Transition: " +
                              context.GetTransition()));
            }
		public AccessControl_SendFSM(urn_jaus_jss_core_Transport_1_1.Transport_SendFSM pTransport_SendFSM, urn_jaus_jss_core_Events_1_1.Events_SendFSM pEvents_SendFSM)
	{

		/*
	 * If there are other variables, context must be constructed last so that all 
	 * class variables are available if an EntryAction of the InitialState of the 
	 * statemachine needs them. 
		 */
		context = new AccessControl_SendFSMContext(this);

	this.pTransport_SendFSM = pTransport_SendFSM;
	this.pEvents_SendFSM = pEvents_SendFSM;
	}
Exemple #5
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 protected internal virtual void CreateCommandEventTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #6
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 protected internal virtual void CommandExpiredTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #7
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 protected internal virtual void BroadcastLocalTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void Default(AccessControl_SendFSMContext context)
 {
     #if TRACE
     Trace.WriteLine(
         "TRANSITION : Default");
     #endif
     throw (
         new statemap.TransitionUndefinedException(
             "State: " +
             context.State.Name +
             ", Transition: " +
             context.GetTransition()));
 }
Exemple #9
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 protected internal virtual void TimeoutTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #10
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 protected internal virtual void RequestControlTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void UpdateEventTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void TimeoutTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void SetAuthorityTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void RequestControlTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void QueryEventsTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void Exit(AccessControl_SendFSMContext context)
 {
 }
 protected internal virtual void EventOccurredTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #18
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 protected internal virtual void EventOccurredTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #19
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 protected internal virtual void QueryEventsTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
                protected internal override void UpdateEventTransition(AccessControl_SendFSMContext context)
                {
                    #if TRACE
                    Trace.WriteLine(
                        "TRANSITION   : AccessControl_SendFSM_SM.Internally_Generated_State_DO_NOT_USE.UpdateEventTransition()");
                    #endif

                    return;
                }
Exemple #21
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 protected internal virtual void SetAuthorityTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void CommandExpiredTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #23
0
 protected internal virtual void UpdateEventTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
Exemple #24
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 protected internal virtual void Exit(AccessControl_SendFSMContext context)
 {
 }
 protected internal virtual void BroadcastLocalTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }
 protected internal virtual void CreateCommandEventTransition(AccessControl_SendFSMContext context)
 {
     Default(context);
 }