public void FillGeometry(D2DBrush brush, [Optional] D2DBrush opacityBrush) { }
public void DrawRoundedRectangle(D2DRoundedRect roundedRect, D2DPen strokePen, D2DBrush fillBrush, FLOAT strokeWidth = 1) { D2D.DrawRoundedRectWithBrush(this.Handle, ref roundedRect, strokePen.Handle, fillBrush.Handle, strokeWidth); }
public void FillRectangle(D2DRect rect, D2DBrush brush) { D2D.FillRectangleWithBrush(this.Handle, ref rect, brush.Handle); }
public void FillPolygon(D2DPoint[] points, D2DBrush brush) { D2D.DrawPolygonWithBrush(this.Handle, points, (uint)points.Length, D2DColor.Transparent, 0, D2DDashStyle.Solid, brush.Handle); }
public void DrawPolygon(D2DPoint[] points, D2DColor strokeColor, FLOAT strokeWidth, D2DDashStyle dashStyle, D2DBrush fillBrush) { D2D.DrawPolygonWithBrush(Handle, points, (uint)points.Length, strokeColor, strokeWidth, dashStyle, fillBrush.Handle); }
public void FillEllipse(D2DEllipse ellipse, D2DBrush brush) { D2D.FillEllipseWithBrush(this.Handle, ref ellipse, brush.Handle); }