void InitStatsInventary()
 {
     StatsViewer.Viewer().Add(life);
     StatsViewer.Viewer().Add(shield);
     StatsViewer.Viewer().Add(armor);
     inventary.Initiliaze(Player, this);
 }
 static public StatsViewer Viewer()
 {
     if (viewer == null)
     {
         viewer = FindObjectOfType <StatsViewer>();
     }
     return(viewer);
 }