private void menuNew_Click(object sender, System.EventArgs e) { theGame = null; theGame = new game(); theGame.SetupBoard(EmptyHoleChoice()); pegToMove = -1; pegDestination = -1; setTheBoard(); }
public board() { // // Required for Windows Form Designer support // InitializeComponent(); gameDomain = new GameDomain(); theGame = new game(); theGame.SetupBoard(EmptyHoleChoice()); holes = new System.Collections.ArrayList(15); pegToMove = -1; pegDestination = -1; layoutTheBoard(); setTheBoard(); pegToMove = -1; pegDestination = -1; }