Exemple #1
0
 void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
     switch (connectionId)
     {
     case 1:
     this.menuOpen = ((System.Windows.Controls.MenuItem)(target));
     
     #line 14 "..\..\MainWindow.xaml"
     this.menuOpen.Click += new System.Windows.RoutedEventHandler(this.menuOpen_Click);
     
     #line default
     #line hidden
     return;
     case 2:
     this.menuSave = ((System.Windows.Controls.MenuItem)(target));
     
     #line 15 "..\..\MainWindow.xaml"
     this.menuSave.Click += new System.Windows.RoutedEventHandler(this.menuSave_Click);
     
     #line default
     #line hidden
     return;
     case 3:
     this.menuExit = ((System.Windows.Controls.MenuItem)(target));
     
     #line 17 "..\..\MainWindow.xaml"
     this.menuExit.Click += new System.Windows.RoutedEventHandler(this.menuExit_Click);
     
     #line default
     #line hidden
     return;
     case 4:
     this.menuSpravOpen = ((System.Windows.Controls.MenuItem)(target));
     
     #line 20 "..\..\MainWindow.xaml"
     this.menuSpravOpen.Click += new System.Windows.RoutedEventHandler(this.menuSpravOpen_Click);
     
     #line default
     #line hidden
     return;
     case 5:
     this.lbStatus = ((System.Windows.Controls.TextBlock)(target));
     return;
     case 6:
     this.lbRki = ((System.Windows.Controls.Label)(target));
     return;
     case 7:
     this.leftPanel = ((trails.uc1)(target));
     return;
     case 8:
     this.btGo = ((System.Windows.Controls.Button)(target));
     
     #line 44 "..\..\MainWindow.xaml"
     this.btGo.Click += new System.Windows.RoutedEventHandler(this.btGo_Click);
     
     #line default
     #line hidden
     return;
     case 9:
     this.rightPanel = ((trails.uc2)(target));
     return;
     }
     this._contentLoaded = true;
 }
Exemple #2
0
        void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target)
        {
            switch (connectionId)
            {
            case 1:
                this.menuOpen = ((System.Windows.Controls.MenuItem)(target));

            #line 14 "..\..\MainWindow.xaml"
                this.menuOpen.Click += new System.Windows.RoutedEventHandler(this.menuOpen_Click);

            #line default
            #line hidden
                return;

            case 2:
                this.menuSave = ((System.Windows.Controls.MenuItem)(target));

            #line 15 "..\..\MainWindow.xaml"
                this.menuSave.Click += new System.Windows.RoutedEventHandler(this.menuSave_Click);

            #line default
            #line hidden
                return;

            case 3:
                this.menuExit = ((System.Windows.Controls.MenuItem)(target));

            #line 17 "..\..\MainWindow.xaml"
                this.menuExit.Click += new System.Windows.RoutedEventHandler(this.menuExit_Click);

            #line default
            #line hidden
                return;

            case 4:
                this.menuSpravOpen = ((System.Windows.Controls.MenuItem)(target));

            #line 20 "..\..\MainWindow.xaml"
                this.menuSpravOpen.Click += new System.Windows.RoutedEventHandler(this.menuSpravOpen_Click);

            #line default
            #line hidden
                return;

            case 5:
                this.lbStatus = ((System.Windows.Controls.TextBlock)(target));
                return;

            case 6:
                this.lbRki = ((System.Windows.Controls.Label)(target));
                return;

            case 7:
                this.leftPanel = ((trails.uc1)(target));
                return;

            case 8:
                this.btGo = ((System.Windows.Controls.Button)(target));

            #line 44 "..\..\MainWindow.xaml"
                this.btGo.Click += new System.Windows.RoutedEventHandler(this.btGo_Click);

            #line default
            #line hidden
                return;

            case 9:
                this.rightPanel = ((trails.uc2)(target));
                return;
            }
            this._contentLoaded = true;
        }