public EngineContext(EngineSettings settings, DataManager data) { Data = data; Settings = settings; Console = new ConsoleHelper (Settings); Clock = new EngineClock (Settings, Console); Info = new EngineInfo (Clock.StartTime, Settings); Log = new LogWriter (Settings.EngineId, data.Client); World = new GameEnvironment (this); if (Settings.IsVerbose) Console.WriteDebugLine ("Constructing engine context"); }
public EngineContext(EngineSettings settings, DataManager data) { Data = data; Settings = settings; Console = new ConsoleHelper(Settings); Clock = new EngineClock(Settings, Console); Info = new EngineInfo(Clock.StartTime, Settings); Log = new LogWriter(Settings.EngineId, data.Client); World = new GameEnvironment(this); if (Settings.IsVerbose) { Console.WriteDebugLine("Constructing engine context"); } }