/* goodB2G1() - use badsource and goodsink by setting the static variable to false instead of true */
        private void GoodB2G1()
        {
            byte data = 0;

            /* POTENTIAL FLAW: Use a random value */
            data = (byte)(new Random().Next(byte.MinValue, byte.MaxValue));
            goodB2G1PublicStatic = false;
            CWE190_Integer_Overflow__Byte_rand_add_22b.GoodB2G1Sink(data);
        }