Exemple #1
0
 public override void enviarMensaje(MensajeOSC msgosc)
 {
     try
     {
         byte[] bytes = null;
         bytes = Encoding.ASCII.GetBytes(msgosc.getMensajeFormatoOSC());
         //   MessageBox.Show(msgosc.getMensajeFormatoOSC()+ "tamaño del buffer: "+ bytes.Length);
         //Send it to the server
         clientSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, new AsyncCallback(OnSend), null);
     }
     catch (Exception)
     {
         MessageBox.Show("Unable to send message to the server.", "ERROR 5 EN Client ");
     }
 }
Exemple #2
0
        }     //end funcion obtenerReconocedor

        //**************************************************************************
        //  This method matches the voice commands with the words of the txt
        //**************************************************************************
        private void SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
        {
            // int pos;
            string comandoreconocido = null;

            commandslist = gramaticadinamica.getCommandsList();
            // Speech utterance confidence below which we treat speech as if it hadn't been heard
            niveldeconfianza = e.Result.Confidence;
            if (e.Result.Confidence >= 0.7) //confidence level: 0 to 1. For more accuracy results please change tge 0.7 for 0.9 or 0.95.
            {                               //If the voice command is "salir" (exit) or "cerrar" (close) The application will close itself
                if ((e.Result.Words[0].Text == "proche") || (e.Result.Words[0].Text == "laisser"))
                {
                    ventana.Close();
                }
                else
                //If the first word pronounced is "assistant" (keyword to avoid false possitives)
                if (e.Result.Words[0].Text == palabraclave)                                           //Palabra clave = "assistant" you can change it in the variables section at the beginning of this class.
                {
                    comandoreconocido      = getRecognizedCommand(e.Result.Words);                    //Obtains all the words recognized
                    ventana.label6.Content = comandoreconocido;
                    if (hayMatching(e.Result.Words, commandslist))                                    //if the word detected is a command from the txt file/ grammar
                    {
                        int pos = gramaticadinamica.getId(comandoreconocido);                         //This is to obtain the id (line) of the command recognized. It is used as a parameter to execute an Arduino function
                        MessageBox.Show("You have said " + comandoreconocido);
                        msgosc = new MensajeOSC(pos, "voix", e.Result.Confidence, comandoreconocido); //The message sent to Arduino has an OSC protocol format
                        servidor.enviarMensaje(msgosc);                                               //Sends the msg to the server. To execute the Arduino funcionality.
                    }
                    else
                    {     //If the command is not recognized but the keyward was, the audiostream is rejected
                        estado = "The command could not be recognized";
                        RejectSpeech(estado);
                    }
                }
                else
                {     //If the word was not "assistant" all the recognized stream is rejected
                    estado = "Plsease, remember using the keyword: " + palabraclave;
                    RejectSpeech(estado);
                }
            }
            else
            { //If the confidence detected is too low, all the audio stream is rejected
                estado = "Rejected " + e.Result.Text + " The conficende level was too low " + e.Result.Confidence;
                RejectSpeech(estado);
            }
        }
Exemple #3
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 //This method gives functionality to the recognized gestures
 private void sensor_NewPerson(object sender, GestureDetector.Events.NewPersonEventArgs e)
 {
     //ONsWIPE= right hand, moving to the right
     e.Person.OnSwipe += delegate(object sender1, GestureEventArgs args)
     {
         if (ventana.luzcocina.Visibility == Visibility.Visible)
         {
             ventana.luzcocina.Visibility = Visibility.Hidden;
             msgosc = new MensajeOSC(2, "gesture", 1, "turn off light"); //The message sent to Arduino has an OSC protocol format
             servidor.enviarMensaje(msgosc);                             //Sends the msg to the server. To execute the Arduino funcionality.
         }
     };
     //OnSwipeRightToLeft = right hand moving to the left
     e.Person.OnSwipeRightToLeft += delegate(object sender1, GestureEventArgs args)
     {
         if (ventana.luzcocina.Visibility == Visibility.Hidden)
         {
             ventana.luzcocina.Visibility = Visibility.Visible;
             msgosc = new MensajeOSC(1, "gesto", 1, "turn on light"); //The message sent to Arduino has an OSC protocol format
             servidor.enviarMensaje(msgosc);                          //Sends the msg to the server. To execute the Arduino funcionality.
         }
     };
 }
 public override void enviarMensaje(MensajeOSC msg)
 {
     //msg = new MensajeOSC ( id,  tipo,  confidence, comando);
     MessageBox.Show("The message is: " + msg.getMensajeFormatoOSC());
     puertousb.Write(/*id.ToString()*/ "1");
 }
Exemple #5
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 public abstract void enviarMensaje(MensajeOSC msgosc);