protected virtual void HealthSystemAttackEventHandler(test.AttackEvent data, Player group)
        {
            var handler = HealthSystemAttackEventHandlerInstance;

            handler.System = this;
            handler.Event  = data;
            handler.Group  = group;
            handler.Execute();
        }
        protected void HealthSystemAttackEventFilter(test.AttackEvent data)
        {
            var PlayerItems = PlayerManager.Components;

            for (var PlayerIndex = 0
                 ; PlayerIndex < PlayerItems.Count; PlayerIndex++
                 )
            {
                if (!PlayerItems[PlayerIndex].Enabled)
                {
                    continue;
                }
                this.HealthSystemAttackEventHandler(data, PlayerItems[PlayerIndex]);
            }
        }