public Alarm(Game1 game) : base(game) { Sprite = new AnimatedSprite(null, game, new Vector2(64, 48)); }
public LoadScreen(Game1 game) : base(game) { Sprite = new AnimatedSprite(null, game, new Vector2(32, 40)); }
public Alarm(Game1 game) : base(game) { Sprite = new AnimatedSprite(null, game, new Vector2(64, 48)); }
public LoadScreen(Game1 game) : base(game) { Sprite = new AnimatedSprite(null, game, new Vector2(32, 40)); }