public override void Draw() { #if PSR_FULL GUILayout.BeginHorizontal(); drawHeader(); SRWindow.Instance.CVS(); xField.Draw(showMoreOptions); yField.Draw(showMoreOptions); SRWindow.Instance.CVE(); if (xField.updated || yField.updated) { Vector2 updatedValue = new Vector2(xField.fieldValue, yField.fieldValue); replaceValue = Vector2Serializable.FromVector2(updatedValue); SRWindow.Instance.PersistCurrentSearch(); } if (!SRWindow.Instance.Compact()) { GUILayout.Space(SRWindow.approxWidth); //approximate. } drawSwap(); GUILayout.EndHorizontal(); #endif }
public override void Draw() { #if PSR_FULL GUILayout.BeginHorizontal(); drawHeader(); SRWindow.Instance.CVS(); if (!SRWindow.Instance.Compact()) { GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); } xField.Draw(showMoreOptions); yField.Draw(showMoreOptions); if (!SRWindow.Instance.Compact()) { GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); } wField.Draw(showMoreOptions); hField.Draw(showMoreOptions); if (!SRWindow.Instance.Compact()) { GUILayout.EndHorizontal(); GUILayout.EndVertical(); } SRWindow.Instance.CVE(); if (xField.updated || yField.updated || wField.updated || hField.updated) { Rect updatedValue = new Rect(xField.fieldValue, yField.fieldValue, wField.fieldValue, hField.fieldValue); replaceValue = RectSerializable.FromRect(updatedValue); SRWindow.Instance.PersistCurrentSearch(); } drawSwap(); GUILayout.EndHorizontal(); #endif }
public override void Draw(SearchOptions options) { this.options = options; GUILayout.BeginHorizontal(); drawControlStart(); GUILayout.BeginHorizontal(); SRWindow.Instance.CVS(); bool enabled = !anyValueEquals(); xField.Draw(showMoreOptions, enabled); yField.Draw(showMoreOptions, enabled); if (xField.updated || yField.updated) { val = new Vector2(xField.fieldValue, yField.fieldValue); searchValue = Vector2Serializable.FromVector2(val); SRWindow.Instance.PersistCurrentSearch(); } if (showMoreOptions) { float lw = EditorGUIUtility.labelWidth; EditorGUIUtility.labelWidth = SRWindow.approxLabelWidth; bool newApproximate = EditorGUILayout.Toggle("Approximate?", approximate, GUILayout.Width(SRWindow.approxWidth - 4)); // -4 for style padding/margin EditorGUIUtility.labelWidth = lw; // i love stateful gui! :( if (newApproximate != approximate) { approximate = newApproximate; SRWindow.Instance.PersistCurrentSearch(); } } GUILayout.EndHorizontal(); GUILayout.EndHorizontal(); SRWindow.Instance.CVE(); drawControlEnd(); drawReplaceItem(options); }
public override void Draw() { #if PSR_FULL GUILayout.BeginHorizontal(); drawHeader(); SRWindow.Instance.CVS(); xField.Draw(showMoreOptions); yField.Draw(showMoreOptions); zField.Draw(showMoreOptions); SRWindow.Instance.CVE(); if (xField.updated || yField.updated || zField.updated) { Vector3 updatedValue = new Vector3(xField.fieldValue, yField.fieldValue, zField.fieldValue); replaceValue = Vector3Serializable.FromVector3(updatedValue); SRWindow.Instance.PersistCurrentSearch(); } drawSwap(); GUILayout.EndHorizontal(); #endif }