public void Start() { // Initialize the map, using the saved one if it exists. if (File.Exists(Map.levelName)) { map = Map.Load(Map.levelName); } else if (File.Exists("server_level.dat")) { map = Map.Load("server_level.dat"); } else if (File.Exists("level.mclevel")) { map = Map.Load("level.mclevel"); } if (map == null) { map = new Map(); map.Generate(); map.Save(Map.levelName); } map.BlockChange += new Map.BlockChangeHandler(map_BlockChange); try { Players = new List<Player>(); Robots = new List<Robot>(); Listener = new TcpListener(new IPEndPoint(IPAddress.Any, port)); Listener.Start(); Spacecraft.Log("Listening on port " + port.ToString()); Spacecraft.Log("Server name is " + Spacecraft.StripColors(name)); Spacecraft.Log("Server MOTD is " + Spacecraft.StripColors(motd)); Running = true; Thread T = new Thread(AcceptClientThread, Spacecraft.StackSize); T.Name = "AcceptClient Thread"; T.Start(); Thread T2 = new Thread(TimerThread, Spacecraft.StackSize); T2.Name = "Timer thread"; T2.Start(); HttpMonitor.Start(Config.GetInt("http-port", port + 1)); console = new ConsolePlayer(); console.Message += new Player.PlayerMsgHandler(Player_Message); console.Start(); Game = new AirshipWars.AirshipWars(); OnExit.WaitOne(); Running = false; } catch (SocketException e) { Spacecraft.LogError("uncaught SocketException", e); } finally { // Stop listening for new clients. Listener.Stop(); HttpMonitor.Stop(); } try { Shutdown(); } catch (Exception e) { Spacecraft.LogError("error while shutting down", e); } }
public static Map Load(string fileName) { Spacecraft.Log("Converting " + fileName); byte[] temp = new byte[8]; Map map = new Map(); byte[] data; int length; try { using(FileStream stream = File.OpenRead(fileName)) { stream.Seek(-4, SeekOrigin.End); stream.Read(temp, 0, sizeof(int)); stream.Seek(0, SeekOrigin.Begin); length = BitConverter.ToInt32(temp, 0); data = new byte[length]; using( GZipStream reader = new GZipStream(stream, CompressionMode.Decompress)) { reader.Read(data, 0, length); } } //if( data[0] == 0xBE && data[1] == 0xEE && data[2] == 0xEF ) { for( int i = 0; i < length - 1; i++ ) { if( data[i] == 0xAC && data[i + 1] == 0xED ) { // bypassing the header crap int pointer = i + 6; Array.Copy( data, pointer, temp, 0, sizeof( short ) ); pointer += IPAddress.HostToNetworkOrder( BitConverter.ToInt16( temp, 0 ) ); pointer += 13; int headerEnd = 0; // find the end of serialization listing for( headerEnd = pointer; headerEnd < data.Length - 1; headerEnd++ ) { if( data[headerEnd] == 0x78 && data[headerEnd + 1] == 0x70 ) { headerEnd += 2; break; } } // start parsing serialization listing int offset = 0; while( pointer < headerEnd ) { if( data[pointer] == 'Z' ) offset++; else if( data[pointer] == 'I' || data[pointer] == 'F' ) offset += 4; else if( data[pointer] == 'J' ) offset += 8; pointer += 1; Array.Copy( data, pointer, temp, 0, sizeof( short ) ); short skip = IPAddress.HostToNetworkOrder( BitConverter.ToInt16( temp, 0 ) ); pointer += 2; // look for relevant variables Array.Copy( data, headerEnd + offset - 4, temp, 0, sizeof( int ) ); if( MemCmp( data, pointer, "width" ) ) { map.xdim = (short)IPAddress.HostToNetworkOrder( BitConverter.ToInt32( temp, 0 ) ); } else if( MemCmp( data, pointer, "depth" ) ) { map.ydim = (short)IPAddress.HostToNetworkOrder( BitConverter.ToInt32( temp, 0 ) ); } else if( MemCmp( data, pointer, "height" ) ) { map.zdim = (short)IPAddress.HostToNetworkOrder( BitConverter.ToInt32( temp, 0 ) ); } else if( MemCmp( data, pointer, "xSpawn" ) ) { map.spawn.x = (short)(IPAddress.HostToNetworkOrder( BitConverter.ToInt32( temp, 0 ) )*32+16); } else if( MemCmp( data, pointer, "ySpawn" ) ) { map.spawn.y = (short)(IPAddress.HostToNetworkOrder( BitConverter.ToInt32( temp, 0 ) ) * 32 + 16); } else if( MemCmp( data, pointer, "zSpawn" ) ) { map.spawn.z = (short)(IPAddress.HostToNetworkOrder( BitConverter.ToInt32( temp, 0 ) ) * 32 + 16); } pointer += skip; } // find the start of the block array bool foundBlockArray = false; offset = Array.IndexOf<byte>( data, 0x00, headerEnd ); while( offset != -1 && offset < data.Length - 2 ) { if( data[offset] == 0x00 && data[offset + 1] == 0x78 && data[offset + 2] == 0x70 ) { foundBlockArray = true; pointer = offset + 7; } offset = Array.IndexOf<byte>( data, 0x00, offset + 1 ); } // copy the block array... or fail if( foundBlockArray ) { map.CopyBlocks( data, pointer ); if( !map.ValidateBlockTypes() ) { throw new Exception( "Map validation failed: unknown block types found. Either parsing has done wrong, or this is an incompatible format." ); } } else { throw new Exception( "Could not locate block array." ); } break; } } } catch( Exception ex ) { Spacecraft.LogError("Conversion failed", ex); return null; } // replace all still fluids with their normal equivalents // vanilla server does optimizations that make most fluids still when nothing is happening nearby map.ReplaceAll(Block.StillLava, Block.Lava, map.Length); map.ReplaceAll(Block.StillWater, Block.Water, map.Length); map.Save(Map.levelName); Spacecraft.Log("Conversion completed succesfully"); return map; }