public void SelectBox(box Box)
 {
     Box.highlightBox();
     bool tooMuch = Boxes.Count >= 1;
     if (tooMuch)
     {
         unSelectBox(Boxes[0]);
         Boxes.Add(Box);
     }
     else
     {
         Boxes.Add(Box);
     }
 }
 public void SelectBox(box Box)
 {
     Box.highlightBox();
     bool tooMuch = (_type == "Solo" && mySelections.Count >= 3) || (_type == "Buddy" && mySelections.Count >= 1);
     if (tooMuch)
     {
         unSelectBox(mySelections[0]);
         mySelections.Add(Box);
     }
     else
     {
         mySelections.Add(Box);
     }
 }