/// <summary> /// 建立新 vwERNamePlaneList 物件。 /// </summary> /// <param name="eRID">ERID 屬性的初始值。</param> /// <param name="eRName">ERName 屬性的初始值。</param> /// <param name="planeID">PlaneID 屬性的初始值。</param> /// <param name="planeName">PlaneName 屬性的初始值。</param> /// <param name="lineID">LineID 屬性的初始值。</param> /// <param name="lineName">LineName 屬性的初始值。</param> public static vwERNamePlaneList CreatevwERNamePlaneList(global::System.Int32 eRID, global::System.String eRName, global::System.Int32 planeID, global::System.String planeName, global::System.String lineID, global::System.String lineName) { vwERNamePlaneList vwERNamePlaneList = new vwERNamePlaneList(); vwERNamePlaneList.ERID = eRID; vwERNamePlaneList.ERName = eRName; vwERNamePlaneList.PlaneID = planeID; vwERNamePlaneList.PlaneName = planeName; vwERNamePlaneList.LineID = lineID; vwERNamePlaneList.LineName = lineName; return vwERNamePlaneList; }
/// <summary> /// 將新物件加入 vwERNamePlaneList EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet<T> 屬性的 .Add 方法。 /// </summary> public void AddTovwERNamePlaneList(vwERNamePlaneList vwERNamePlaneList) { base.AddObject("vwERNamePlaneList", vwERNamePlaneList); }