/// <summary>
 /// 建立新 vwERNamePlaneList 物件。
 /// </summary>
 /// <param name="eRID">ERID 屬性的初始值。</param>
 /// <param name="eRName">ERName 屬性的初始值。</param>
 /// <param name="planeID">PlaneID 屬性的初始值。</param>
 /// <param name="planeName">PlaneName 屬性的初始值。</param>
 /// <param name="lineID">LineID 屬性的初始值。</param>
 /// <param name="lineName">LineName 屬性的初始值。</param>
 public static vwERNamePlaneList CreatevwERNamePlaneList(global::System.Int32 eRID, global::System.String eRName, global::System.Int32 planeID, global::System.String planeName, global::System.String lineID, global::System.String lineName)
 {
     vwERNamePlaneList vwERNamePlaneList = new vwERNamePlaneList();
     vwERNamePlaneList.ERID = eRID;
     vwERNamePlaneList.ERName = eRName;
     vwERNamePlaneList.PlaneID = planeID;
     vwERNamePlaneList.PlaneName = planeName;
     vwERNamePlaneList.LineID = lineID;
     vwERNamePlaneList.LineName = lineName;
     return vwERNamePlaneList;
 }
 /// <summary>
 /// 將新物件加入 vwERNamePlaneList EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet&lt;T&gt; 屬性的 .Add 方法。
 /// </summary>
 public void AddTovwERNamePlaneList(vwERNamePlaneList vwERNamePlaneList)
 {
     base.AddObject("vwERNamePlaneList", vwERNamePlaneList);
 }