public DeleteModel(siwp_app.Models.SiwpContext context) { _context = context; }
public DetailsModel(siwp_app.Models.SiwpContext context) { _context = context; }
public IndexModel(siwp_app.Models.SiwpContext context) { _context = context; }
public EditModel(siwp_app.Models.SiwpContext context) { _context = context; }
public CreateModel(siwp_app.Models.SiwpContext context) { _context = context; }
public static void Initialize(IServiceProvider serviceProvider) { using (var context = new SiwpContext( serviceProvider.GetRequiredService <DbContextOptions <SiwpContext> >())) { // Look for any Screens. if (context.Screens.Any()) { return; // DB has been seeded } context.Screens.AddRange( new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 2, ScreenLocation = "SCREEN ROOM", ScreenName = "H2H CROSSOVER" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "H2H OUTLAW" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "H2H HODTH" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "H2H BACK" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "ROSS COLEMAN" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SHAKE & BAKE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "WARRIORS AND ROEDO" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "TRENT HOLT 5K" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SHAKE & BAKE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SURVIVOR FITNESS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SUMMER SOLSTICE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "MARTIN SOCCER" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "WINTERBURN" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "BRAXTON'S JOURNEY" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "BRADFORD'S LAWNCARE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RELIANCE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "JOHN JONES" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP FLAG" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "WRANGLER" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "TBF" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SUNSET" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "O BABY" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE MAMA TRIED" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "MMC BASEBALL" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "BANK OF FRANK" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "AMBERLY SNYDER ARROWS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "(CP) CHAD PRATHER MERICA" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "LAZER FORCE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "TBF MADE NEW" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "CHAD PRATHER " }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP WITHIN" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "NHC" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "AUSTERMILLER" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP HARVEY" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "NATIONAL GUARD" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP GLORY HOODIE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "MMC SOFTBALL" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "COY LUTZ" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP MERICA" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "RWP CIRCLE UP" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "44WARD" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "TTU" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "JUST 4 KIDS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SOUTHSIDE ELEMENTARY" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "CHRISTIANA BAND" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE ANGELS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 MIDDLE", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "FAST PACE " }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "H2H STUFF" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "TIN ROOF" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "TRI STAR" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE JD" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE BARN HAIR" }, new Screen { MeshCount = "", Notes = "", Orientation = "S3 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE HALLOWEEN" }, new Screen { MeshCount = "", Notes = "", Orientation = "S1 TOP", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "SOUTHSIDE " }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE ARROW & CACTUS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 BOTTOM", Quanity = 1, ScreenLocation = "SCREEN ROOM", ScreenName = "OE VEGAS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 MIDDLE", Quanity = 1, ScreenLocation = "WAREHOUSE", ScreenName = "OUTDOOR POWERSPORTS" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 MIDDLE", Quanity = 1, ScreenLocation = "WAREHOUSE", ScreenName = "OLD RELIANCE" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 TOP", Quanity = 1, ScreenLocation = "WAREHOUSE", ScreenName = "OE NATION" }, new Screen { MeshCount = "", Notes = "", Orientation = "S2 MIDDLE", Quanity = 1, ScreenLocation = "WAREHOUSE", ScreenName = "KANYE TWITTY" } ); context.SaveChanges(); } }