Exemple #1
0
        public void UpdateInfo(LobbyInfo lobby)
        {
            grpGame.Text = lobby.Name;

            lvwPlayers.Items.Clear();

            if (lobby.Players != null) {
                foreach (PlayerInfo player in lobby.Players.Values) {
                    ListViewItem lvi = new ListViewItem();
                    lvi.Text = player.Name;
                    double minutes = player.Idle / 60;
                    lvi.SubItems.Add(string.Format("{0} minute{1}", (int)minutes, minutes != 1 ? "s" : ""));

                    string from = "Now";
                    if (player.From.HasValue && player.From.Value > DateTime.UtcNow)
                        from = player.From.Value.ToLocalTime().ToShortTimeString();
                    lvi.SubItems.Add(from);

                    string to = "N/A";
                    if (player.To.HasValue && player.To.Value > DateTime.UtcNow)
                        to = player.To.Value.ToLocalTime().ToShortTimeString();
                    lvi.SubItems.Add(to);

                    lvwPlayers.Items.Add(lvi);
                }
            }
        }
Exemple #2
0
        private void UpdateGamesSync()
        {
            lock (_SyncObject) {
                Dictionary<string, LobbyInfo> lobbies = Program.BotClient.GetLobbies();

                string selected = gvwGame.Text;

                InvokeForm(delegate {
                    _UpdatingGames = true;

                    SetUpdateEvent(false);
                });

                List<ListViewItem> items = new List<ListViewItem>();

                foreach (JsonObject game in Program.BotClient.GetMyGames()) {
                    string name = Dynamic.InvokeGet(game, "name");
                    string title = name;
                    LobbyInfo lobby;

                    ListViewItem lvi = new ListViewItem();
                    lvi.Text = name;

                    if (!lobbies.TryGetValue(name, out lobby)) {
                        lobby = new LobbyInfo();
                        lobby.Name = name;
                        lobby.Players = new Dictionary<string, PlayerInfo>();
                    }

                    lvi.SubItems.Add(lobby.Players.Count.ToString());

                    if (lobby.Players.ContainsKey(Properties.Settings.Default.SBFLUsername))
                        lvi.Checked = true;

                    lvi.Tag = lobby;

                    if (name == selected) {
                        lvi.Selected = true;
                        InvokeForm(delegate {
                            gvwGame.UpdateInfo(lobby);
                        });
                    }

                    items.Add(lvi);
                }

                InvokeForm(delegate {
                    lvwGames.Items.Clear();
                    lvwGames.Items.AddRange(items.ToArray());

                    SetUpdateEvent(true);

                    _UpdatingGames = false;
                });
            }
        }
Exemple #3
0
        public GameView(LobbyInfo lobby)
        {
            InitializeComponent();

            UpdateInfo(lobby);
        }