Exemple #1
0
 public void Clear()
 {
     // result
     result_ = 0;
     // reward
     reward_.Clear();
 }
 public void Clear()
 {
     // result
     result_ = 0;
     // reward
     reward_.Clear();
     // updatedInfo
     updatedInfo_.Clear();
 }
Exemple #3
0
 public void Clear()
 {
     // daySeq
     daySeq_ = 0;
     // reward
     reward_.Clear();
     // receiveReward
     receiveReward_ = false;
     // complete
     complete_ = false;
 }
 public void Clear()
 {
     // missionId
     missionId_ = 0;
     // dataKey
     dataKey_ = 0;
     // progress
     progress_ = 0;
     // goal
     goal_ = 0;
     // receiveReward
     receiveReward_ = false;
     // reward
     reward_.Clear();
 }
 public void Clear()
 {
     // achievementId
     achievementId_ = 0;
     // recordKey
     recordKey_ = 0;
     // progress
     progress_ = 0;
     // goal
     goal_ = 0;
     // receiveReward
     receiveReward_ = false;
     // reward
     reward_.Clear();
 }
Exemple #6
0
 public void Clear()
 {
     // gpPoint
     gpPoint_ = 0;
     // repeatCount
     repeatCount_ = 0;
     // rewardDate
     rewardDate_ = 0;
     // repeatReward
     repeatReward_.Clear();
     // league
     league_ = 0;
     // myRank
     myRank_ = 0;
     // myRankPercentile
     myRankPercentile_ = 0;
 }
Exemple #7
0
 public void Clear()
 {
     // videoAd
     videoAd_.Clear();
     // nextVideoAdTime
     nextVideoAdTime_ = 0;
     // fbPost
     fbPost_.Clear();
     // nextFbPost
     nextFbPost_ = 0;
     // fbInvite
     fbInvite_.Clear();
     // goldBonus
     goldBonus_.Clear();
     // nextGoldBonus
     nextGoldBonus_ = 0;
 }